From 69871482099a1c7022cad6c8d8cd90d3b163f0f2 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 25 十二月 2018 21:11:32 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(增加赛季时间管理、赛区赛季榜单、玩家各种PK数据、各种奖励领取及邮件补发、王者法宝等级)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |   91 ++++++++++++++++++++++++++++++++++++++-------
 1 files changed, 77 insertions(+), 14 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 04ab408..0887c79 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -68,7 +68,7 @@
 Def_BuffValue_Count = 3     # buff记录的value个数
 
 #游戏对象属性--------------------------------------------
-Def_Calc_AllAttrType_MAX = 130
+Def_Calc_AllAttrType_MAX = 131
 #基本属性BUFF计算,顺序与 ObjProperty_AttrByIndex 对应,同时也为buff效果ID同步通知策划
 TYPE_Calc_AttrList = (
 #基础属性
@@ -214,6 +214,7 @@
 TYPE_Calc_WingHPPer,                    # 翅膀生命百分比
 TYPE_Calc_SuiteBasePer,                 # 套装基础属性百分比
 TYPE_Calc_PlusBaseAtkPer,               # 强化基础攻击百分比
+TYPE_Calc_ProDef,                       # 当前防护值
 ) = range(1, Def_Calc_AllAttrType_MAX)
 
 
@@ -261,8 +262,12 @@
 Def_ItemID_RealmPoint = 24               # 直接给修行点
 Def_ItemID_BossReborn = 21               # 直接给boss复活点
 Def_ItemID_Ysog = 4306               # 直接给符印融合石
+Def_ItemID_SoulDust = 700               # 直接给魂尘
+Def_ItemID_SoulSplinters = 701               # 直接给聚魂碎片
+Def_ItemID_SoulCore = 702               # 直接给核心环
 Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_FamilyActive, Def_ItemID_SP, Def_ItemID_GoldPaper, 
-                           Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog]
+                           Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog,
+                           Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore]
 #---------------------------------------------------------------------
 #写死的物品类型都放这边
 Def_ItemType_All = -1             #所有类型
@@ -312,6 +317,9 @@
 Def_ItemType_FamilyBossFood = 50       #仙盟兽粮
 Def_ItemType_SuccessItem = 53     # 用于完成成就的物品,不存在背包
 Def_ItemType_ResetAttrPoint = 59       #洗点卷轴 使用后将某个属性一定值变为未分配属性
+Def_ItemType_GatherSoulExp = 61 #聚魂精华材料
+Def_ItemType_GatherSoul = 62 #普通聚魂
+Def_ItemType_GatherSoulCore = 63 #聚魂核心
 
 Def_ItemType_DogzEquipExp = 70  # 神兽装备经验
 
@@ -353,6 +361,7 @@
 #虚拟背包最大格子数 功能配置表对应的key
 Def_VPackCnt_Dict = {
                      ShareDefine.rptRune:'RunePackageNum',
+                     ShareDefine.rptGatherSoul:'GatherSoulPackCount',
                      }
 
 #虚拟背包可以放入的物品字典
@@ -360,6 +369,7 @@
 ShareDefine.rptRune:[Def_ItemType_Rune, Def_ItemType_RuneExp],
 ShareDefine.rptDogzItem:[Def_ItemType_DogzEquipExp, Def_ItemType_DogzEquipHorn, Def_ItemType_DogzEquipEye, 
                          Def_ItemType_DogzEquipTooth, Def_ItemType_DogzEquipClaw, Def_ItemType_DogzEquipScute],
+ShareDefine.rptGatherSoul:[Def_ItemType_GatherSoulExp, Def_ItemType_GatherSoul, Def_ItemType_GatherSoulCore],
                       }
 
 def GetItemPackType(itemType, defaultPack=IPY_GameWorld.rptItem):
@@ -422,6 +432,9 @@
 Def_Effect_AddMagicWeaponUpExp = 236   # 增加法宝升星经验 A值法宝ID B值X经验
 Def_Effect_ChatBubbleBox = 237   # 激活聊天气泡框,A值气泡框ID
 Def_Effect_ItemGiveRealmPoint = 238      #使用道具给予修行点
+Def_Effect_ItemGiveSoulDust = 239   # 使用道具给予魂尘
+Def_Effect_ItemGiveSoulSplinters = 240   # 使用道具给予聚魂碎片
+Def_Effect_ItemGiveSoulCore = 241      #使用道具给予核心环
 #----以下未使用或代码依然存在的---
 Def_Effect_ItemGiveGongXun = 1920        #使用道具给予功勋
 Def_Effect_ItemGiveHonorPoint = 1922       #使用道具给予荣誉积分
@@ -1773,6 +1786,10 @@
 Def_FBMapID_XMZZ = 31010
 #神兽副本
 Def_FBMapID_Dogz = 21110
+#聚魂副本
+Def_FBMapID_GatherSoul = 31340
+#跨服竞技场
+Def_FBMapID_CrossRealmPK = 32010
 #副本关闭时未拾取的物品邮件发放给玩家
 #这里只有需要的副本才配置,不做默认逻辑,防止某些副本实际不能给导致刷物品,如麒麟之府
 Def_SendUnPickItemMailMapIDList = [Def_FBMapID_IceLode, Def_FBMapID_PersonalBoss, Def_FBMapID_MunekadoTrial, 
@@ -1784,7 +1801,7 @@
 # 副本中玩家下线就被踢出
 Def_DisconnectExit_FBID = []
 #会有阵营的地图
-Def_MapID_NeedCamp = [Def_FBMapID_FamilyWar]
+Def_MapID_NeedCamp = [Def_FBMapID_FamilyWar, Def_FBMapID_GatherSoul]
 
 # 进入副本需要根据请求lineID动态分配虚拟分线属性的地图
 Def_MapID_LineIDToPropertyID = [Def_FBMapID_ElderBattlefield]
@@ -1798,13 +1815,13 @@
 #                            + Def_FBMapID_ClearDevil
 
 # 刷新标识点在无玩家的情况下也需要刷新的地图
-Def_NoPlayerNeedProcessRefreshPointMap = [Def_FBMapID_SealDemon, Def_FBMapID_GodArea, Def_FBMapID_BossHome]
+Def_NoPlayerNeedProcessRefreshPointMap = [Def_FBMapID_SealDemon, Def_FBMapID_GodArea, Def_FBMapID_BossHome, Def_FBMapID_GatherSoul]
 
 # 可重复进的副本
 Def_NoLimitEnterCntMap = [Def_FBMapID_FamilyParty, Def_FBMapID_FamilyWar, Def_FBMapID_FamilyInvade, Def_FBMapID_ElderBattlefield]
 
 # 无玩家时不自动关闭的自伸缩副本
-Def_NoPlayerNotCloseAutoSizeMap = [Def_FBMapID_FamilyInvade, Def_FBMapID_FamilyBossMap]
+Def_NoPlayerNotCloseAutoSizeMap = [Def_FBMapID_FamilyInvade, Def_FBMapID_FamilyBossMap, Def_FBMapID_GatherSoul]
 
 # 不可切换PK模式的地图
 Def_CanNotChangeAtkModelMap = []
@@ -1860,6 +1877,8 @@
                 'SealDemon':[Def_FBMapID_SealDemon, Def_FBMapID_SealDemonEx], #封魔坛
                 'XMZZ':[Def_FBMapID_XMZZ], #仙魔之争
                 'Dogz':[Def_FBMapID_Dogz], #神兽副本
+                'CrossRealmPK':[Def_FBMapID_CrossRealmPK], #跨服竞技场
+                'GatherSoul':[Def_FBMapID_GatherSoul],#聚魂副本
                 }
 
 #特殊副本ID, 由系统分配, 进入时候不验证IsMapCopyFull
@@ -1873,6 +1892,7 @@
 Def_FB_NotifyFBHelpTick = 'NotifyFBHelpTick' # 广播副本帮助信息tick
 Def_FB_NPCStrengthenAverageLV = 'NPCStrengthenAverageLV' # 当前线路成长NPC平均等级
 Def_FB_NPCStrengthenMaxLV = 'NPCStrengthenMaxLV' # 当前线路成长NPC最大等级
+Def_FB_NPCStrengthenMinLV = 'NPCStrengthenMinLV' # 当前线路成长NPC最小等级
 Def_FB_NPCStrengthenPlayerCnt = 'NPCStrengthenPlayerCnt' # 当前线路成长NPC对应玩家数
 Def_FB_TeamPlayerCount = 'TeamPlayerCount' # 组队副本参与玩家数 - 非实时人数,只是进入时的那个人数
 Def_FB_DropDoCountRate = 'DropDoCountRate' # 怪物掉落执行次数万分率
@@ -3716,6 +3736,9 @@
 Def_PDict_Rune_HoleOpenState = "Rune_HoleOpenState"  # 符印解锁状态
 Def_PDict_Rune_Data = "Rune_Data_%s"  # 符印镶嵌数据, 参数(第几孔)
 
+# 聚魂
+Def_PDict_GatherSoulHoleData = "GatherSoulHoleData_%s"  # 聚魂镶嵌数据, 参数(第几孔)
+
 # 副本 Def_PDictType_FB
 Def_PDict_FamilyBossFBAwardState = "FamilyBossFBAwardState_%s"  # 家族boss副本领奖状态%s副本id
 Def_PDict_LastEnterFBPropertyID = "LastEnterFBPropertyID_%s"  # 上次进入副本的propertyID%s副本id
@@ -3819,6 +3842,26 @@
 Def_PDict_MergeKing_SupportAward = "PD_MergePK_SupportAward" # 跨服王者争霸玩家竞猜积分奖励领取记录
 Def_PDict_MergeKing_Worship = "PD_MergePK_Worship" # 跨服王者争霸玩家每日膜拜记录
 
+# 跨服竞技场
+Def_PDict_CrossPK_TotalScore = "CrossPK_TotalScore" # 当前总积分
+Def_PDict_CrossPK_OnDayScore = "CrossPK_OnDayScore" # 今天过天时的积分
+Def_PDict_CrossPK_DanLV = "CrossPK_DanLV" # 当前段位
+Def_PDict_CrossPK_PKCount = "CrossPK_PKCount" # 当前总PK次数
+Def_PDict_CrossPK_WinCount = "CrossPK_WinCount" # 当前胜利次数
+Def_PDict_CrossPK_CWinCount = "CrossPK_CWinCount" # 跨当前连胜次数
+Def_PDict_CrossPK_TodayPKCount = "CrossPK_TodayPKCount" # 今日已PK次数
+Def_PDict_CrossPK_TodayWinCount = "CrossPK_TodayWinCount" # 今日已胜利次数
+Def_PDict_CrossPK_TodayBuyCount = "CrossPK_TodayBuyCount" # 今日已购买PK次数
+Def_PDict_CrossPK_DayPKCountAwardState = "CrossPK_DayPKCountAwardState" # 每日匹配次数奖励记录,二进制位存储是否已领取,按匹配次数升序排序索引代表奖励位
+Def_PDict_CrossPK_DayWinCountAwardState = "CrossPK_DayWinCountAwardState" # 每日胜利次数奖励记录,二进制位存储是否已领取,按胜利次数升序排序索引代表奖励位
+Def_PDict_CrossPK_DanLVAwardState = "CrossPK_DanLVAwardState" # 段位达标奖励记录,二进制位存储是否已领取,按段位代表奖励位
+Def_PDict_CrossPK_SeasonAwardState = "CrossPK_SeasonAwardState" # 赛季结算奖励是否已领取,优先排名奖励,未上榜可领段位奖励
+Def_PDict_CrossPK_ZoneID = "CrossPK_ZoneID" # 玩家上次参与的赛区ID
+Def_PDict_CrossPK_SeasonID = "CrossPK_SeasonID" # 玩家上次参与的赛季ID
+Def_PDict_CrossPK_SeasonDanLV = "CrossPK_SeasonDanLV_%s" # 历史赛季段位,参数,赛季ID
+Def_PDict_CrossPK_SeasonOrder = "CrossPK_SeasonOrder_%s" # 历史赛季名次,参数,赛季ID
+Def_PDict_CrossPK_SeasonAwardLV = "CrossPK_SeasonAwardLV_%s" # 历史赛季奖励等级(一般是段位等级,排行奖励的在最高段位等级基础上增加),参数,赛季ID
+
 #自动战斗设置记录
 Def_PDict_AutoFightSetting = "AFSetting_%s_%s"
 
@@ -3848,6 +3891,7 @@
 Def_PDict_MagicWeaponExp = "MagicWeaponExp_%s" #法宝经验 参数法宝ID
 Def_PDict_MagicWeaponIsActive = "MagicWeaponIsActive_%s_%s" #法宝激活状态 参数(法宝类型, key编号)
 Def_PDict_MagicWeaponIsClick = "MagicWeaponIsClick_%s_%s" #法宝点击状态 参数(法宝类型, key编号)
+Def_PDict_MagicWeaponIsWear = "MagicWeaponIsWear_%s_%s" #法宝佩戴状态 参数(法宝类型, key编号)
 Def_PDict_MagicWeaponRefineLV = "MagicWeaponRefineLV_%s" #法宝精炼等级 参数法宝ID
 Def_PDict_XBXZAwardRecord = "XBXZAwardRecord_%s" #仙宝寻主领奖记录 参数ID
 Def_PDict_MagicWeaponLV = "MagicWeaponLV_%s" #法宝等级 参数法宝ID
@@ -4299,11 +4343,13 @@
 Def_CalcAttrFunc_DogzBattleSkill, # 助战神兽技能36
 Def_CalcAttrFunc_DogzEquip, # 神兽装备37
 Def_CalcAttrFunc_DogzEquipPlus, # 神兽装备强化38
-) = range(39)
+Def_CalcAttrFunc_GatherSoul, # 聚魂39
+Def_CalcAttrFunc_MagicWeapon4 # 王者法宝40
+) = range(41)
 
 
 # 在此列表中的功能属性,不享受百分比加成,--属性参与战力计算
-CalcAttrExFuncList = [Def_CalcAttrFunc_MagicWeapon1, Def_CalcAttrFunc_MagicWeapon2, Def_CalcAttrFunc_MagicWeapon3, 
+CalcAttrExFuncList = [Def_CalcAttrFunc_MagicWeapon1, Def_CalcAttrFunc_MagicWeapon2, Def_CalcAttrFunc_MagicWeapon3, Def_CalcAttrFunc_MagicWeapon4,
                       Def_CalcAttrFunc_Stove, Def_CalcAttrFunc_VIP, Def_CalcAttrFunc_PetSoul, Def_CalcAttrFunc_HorseSoul,
                       Def_CalcAttrFunc_StoveYao, Def_CalcAttrFunc_PetSign, Def_CalcAttrFunc_MagicWeaponSoul
                       ]
@@ -4336,8 +4382,10 @@
                             ShareDefine.Def_MFPType_MagicWeapon1:[Def_CalcAttrFunc_MagicWeapon1],
                             ShareDefine.Def_MFPType_MagicWeapon2:[Def_CalcAttrFunc_MagicWeapon2],
                             ShareDefine.Def_MFPType_MagicWeapon3:[Def_CalcAttrFunc_MagicWeapon3, Def_CalcAttrFunc_Stove, Def_CalcAttrFunc_VIP],
+                            ShareDefine.Def_MFPType_MagicWeapon4:[Def_CalcAttrFunc_MagicWeapon4],
                             ShareDefine.Def_MFPType_StoveYao:[Def_CalcAttrFunc_StoveYao],
                             ShareDefine.Def_MFPType_MagicWeaponSoul:[Def_CalcAttrFunc_MagicWeaponSoul],
+                            ShareDefine.Def_MFPType_GatherSoul:[Def_CalcAttrFunc_GatherSoul],
                             # 神兽战力同装备模块战力一致,受评分影响,装备评分相关的战力另外算
                             ShareDefine.Def_MFPType_Dogz:[Def_CalcAttrFunc_Dogz, Def_CalcAttrFunc_DogzEquipPlus],
                             ShareDefine.Def_MFPType_Other:[Def_CalcAttrFunc_Success, Def_CalcAttrFunc_FamilyTech, Def_CalcAttrFunc_EquipDecompose],
@@ -4409,7 +4457,9 @@
 TriggerType_GiftReduceCD, # 天赋用的减CD 61
 TriggerType_ProDefValue, # 神兵护盾值下降时 62
 TriggerType_LockHP, # 锁血触发技能 63
-) = range(1, 64)
+TriggerType_BeLuckyHit, # 被会心一击触发技能 64
+TriggerType_BeLuckyHitSubPer, # 减少受到的会心伤害 65
+) = range(1, 66)
 
 
 # NPC功能类型定义
@@ -4515,7 +4565,9 @@
 Def_VerFix_RuneSource, # 修复老号双属性符印的获取途径;
 Def_VerFix_FMTDouble, # 1.3版本VIP特权变更,记录切换版本前的VIP特权(封魔坛双倍挑战);
 Def_VerFix_SuperGift, # 超值礼包开启变更,原领取首充开启,改成等级到开启;
-) = range(5)
+Def_VerFix_Horse, # 坐骑等级上限修改,对应技能触发修改;
+Def_VerFix_Pet, # 灵宠等级上限修改,对应技能触发修改;
+) = range(7)
 
 ##==================================================================================================
 #游戏消费点类型定义
@@ -4560,6 +4612,8 @@
 Def_Cost_WishingWell, # 许愿池刷新
 Def_Cost_GodWeapon, # 神兵
 Def_Cost_FBHelpBattle, # 副本助战
+Def_Cost_FBGatherSoulBoss, # 聚魂副本BOSS召唤 40
+Def_Cost_CrossRealmPK, # 跨服PK
 #-----------以下为暂时没用的,先不删除,如有新增消费点则放在这些之前------------
 Def_Cost_RefreshArrestTask, # 刷新悬赏任务
 Def_Cost_OffLineExp, # 兑换离线经验
@@ -4580,7 +4634,7 @@
 Def_Cost_Trade, # 交易
 Def_Cost_Rename, # 改名
 Def_Cost_SkillLvUp, # 技能升级
-) = range(2000, 2000 + 59)
+) = range(2000, 2000 + 61)
 
 Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
 
@@ -4667,6 +4721,8 @@
 Def_Cost_WishingWell:"WishingWell",
 Def_Cost_GodWeapon:"GodWeapon",
 Def_Cost_FBHelpBattle:"FBHelpBattle",
+Def_Cost_FBGatherSoulBoss:"FBGatherSoulBoss",
+Def_Cost_CrossRealmPK:"CrossRealmPK",
 }
 ## -----------------------------------------------------
 
@@ -4698,7 +4754,8 @@
 Def_GiveMoney_Truck, # 运镖
 Def_GiveMoney_FreeGoods, # 极品白拿 25
 Def_GiveMoney_BindJadeWheel, # 绑玉转盘
-) = range(1000, 1000 + 26)
+Def_GiveMoney_GatherSoulDecompose, #聚魂分解
+) = range(1000, 1000 + 27)
 
 Def_Give_Reason_SonKey = "reason_name_son" # 原因子类说明key
 
@@ -4730,6 +4787,7 @@
 Def_GiveMoney_Truck:"Truck",
 Def_GiveMoney_FreeGoods:"FreeGoods",
 Def_GiveMoney_BindJadeWheel:"BindJadeWheel",
+Def_GiveMoney_GatherSoulDecompose:"GatherSoulDecompose",
 }
 
 ##==================================================================================================
@@ -4819,7 +4877,8 @@
 ItemDel_AddKillBossCnt, # 增加BOSS可击杀次数 32
 ItemDel_DogzEquipPlus, # 神兽装备强化
 ItemDel_ChatBubbleBox, # 激活聊天气泡框
-) = range(2000, 2000 + 35)
+ItemDel_GatherSoul, # 聚魂分解
+) = range(2000, 2000 + 36)
 
 # 物品扣除类型对应信息 {类型:eventName, ...}
 ItemDelTypeDict = {
@@ -5086,8 +5145,10 @@
 tttFBAddTime, # 可挑战下一关倒计时 6
 tttDeadTime, # 死亡倒计时(古神禁地) 7
 tttPickupItem, # 拾取物品倒计时 8
+tttWaitPlayer, # 等待对手倒计时 9
+tttPlayerLeave, # 对手掉线倒计时 10
 tttMax,
-) = range(10)
+) = range(12)
 
 Def_FBPickupItemTime = 30000
 
@@ -5183,7 +5244,8 @@
 PowerDownType_Dogz, #神兽召回
 PowerDownType_ResetPoint, #洗点
 PowerDownType_ResetTalent, #大师天赋重置
-) = range(10)
+PowerDownType_GatherSoul, #聚魂替换
+) = range(11)
 FightPowerDownRecordDict = {
     PowerDownType_Rune:'Rune',
     PowerDownType_LVUP:'LVUP',
@@ -5195,4 +5257,5 @@
     PowerDownType_Dogz:'DogzState',
     PowerDownType_ResetPoint:'ResetPoint',
     PowerDownType_ResetTalent:'ResetTalent',
+    PowerDownType_GatherSoul:'GatherSoul',
     } 
\ No newline at end of file

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