From 69a763fb7cdb30bd5f7a860e4fd4a9270adb23b9 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 09 五月 2019 20:41:56 +0800
Subject: [PATCH] 6628 查看玩家 技能总等级信息

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py |   17 +++++++----------
 1 files changed, 7 insertions(+), 10 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
index 3f5d124..c063bfe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
@@ -63,7 +63,7 @@
 def GetTowerIpyData(floor):
     return IpyGameDataPY.GetIpyGameData('SkyTower', floor)
 
-def OnFBPlayerLogin(curPlayer):
+def OnFBPlayerOnLogin(curPlayer):
     SyncSkyTowerInfo(curPlayer)
     return
 
@@ -73,7 +73,7 @@
 def SyncSkyTowerInfo(curPlayer):
     ttInfo = ChPyNetSendPack.tagMCSkyTowerInfo()
     ttInfo.Clear()
-    ttInfo.floorID = __GetSkyTowerCurFloor(curPlayer)
+    ttInfo.Floor = __GetSkyTowerCurFloor(curPlayer)
     NetPackCommon.SendFakePack(curPlayer, ttInfo)
     return
 
@@ -309,15 +309,14 @@
     
             
     if ipyData.GetIsNotify():
-        IPY_Data = IpyGameDataPY.IPY_Data()
-        maxLevel = IPY_Data.GetRuneTowerByIndex(IPY_Data.GetRuneTowerCount()-1).GetID()
-        sysMark = 'RuneTowerInfo_1' if floorID == maxLevel else 'GeRen_liubo_471172'
-        PlayerControl.WorldNotify(0, sysMark,
-                                  [curPlayer.GetPlayerName(), floorID / 100])
+        #IPY_Data = IpyGameDataPY.IPY_Data()
+        #maxLevel = IPY_Data.GetRuneTowerByIndex(IPY_Data.GetRuneTowerCount()-1).GetID()
+        sysMark = 'KillGodTowerInfo_1'# if floorID == maxLevel else 'GeRen_liubo_471172'
+        PlayerControl.WorldNotify(0, sysMark, [curPlayer.GetPlayerName(), floorID])
     #更新关卡
     SetSkyTowerCurfloorID(curPlayer, floorID)
     # 给过关奖励
-    prizeDict = __GiveFBPassPrize(curPlayer, floorID)
+    prizeDict = __GiveFBPassPrize(curPlayer, ipyData)
     # 过关时间
     costTime = tick - GameWorld.GetGameFB().GetFBStepTick()
     prizeDict[FBCommon.Over_costTime] = costTime
@@ -326,8 +325,6 @@
     
     SyncSkyTowerInfo(curPlayer) # 同步最新关卡信息
     __SetFBToFreeTime(tick)
-    #每日任务
-    PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_Tower)
     return
 
 

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