From 69f530796c728e06de914d7afee2e72a618dce2c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 十一月 2024 11:10:23 +0800
Subject: [PATCH] 1111 跨服榜Name2长度改为65
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 16 ++++++++--------
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 16 ++++++++--------
2 files changed, 16 insertions(+), 16 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index c7bdbc6..b962d64 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -4708,7 +4708,7 @@
ID = 0 #(DWORD ID)
ID2 = 0 #(DWORD ID2)
Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
- Name2 = "" #(char Name2[33])//名字2
+ Name2 = "" #(char Name2[65])//名字2
Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
Value1 = 0 #(DWORD Value1)//排序依赖的值,比如,等级
Value2 = 0 #(DWORD Value2)//排序依赖的值,比如,战斗力
@@ -4735,7 +4735,7 @@
self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33)
- self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65)
self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -4780,7 +4780,7 @@
length += 4
length += 4
length += 33
- length += 33
+ length += 65
length += 1
length += 4
length += 4
@@ -4804,7 +4804,7 @@
data = CommFunc.WriteDWORD(data, self.ID)
data = CommFunc.WriteDWORD(data, self.ID2)
data = CommFunc.WriteString(data, 33, self.Name1)
- data = CommFunc.WriteString(data, 33, self.Name2)
+ data = CommFunc.WriteString(data, 65, self.Name2)
data = CommFunc.WriteBYTE(data, self.Type2)
data = CommFunc.WriteDWORD(data, self.Value1)
data = CommFunc.WriteDWORD(data, self.Value2)
@@ -16851,7 +16851,7 @@
ID = 0 #(DWORD ID)
ID2 = 0 #(DWORD ID2)
Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
- Name2 = "" #(char Name2[33])//名字2
+ Name2 = "" #(char Name2[65])//名字2
Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
Value1 = 0 #(DWORD Value1)//自定义值1
Value2 = 0 #(DWORD Value2)//自定义值2
@@ -16878,7 +16878,7 @@
self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33)
- self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65)
self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -16923,7 +16923,7 @@
length += 4
length += 4
length += 33
- length += 33
+ length += 65
length += 1
length += 4
length += 4
@@ -16947,7 +16947,7 @@
data = CommFunc.WriteDWORD(data, self.ID)
data = CommFunc.WriteDWORD(data, self.ID2)
data = CommFunc.WriteString(data, 33, self.Name1)
- data = CommFunc.WriteString(data, 33, self.Name2)
+ data = CommFunc.WriteString(data, 65, self.Name2)
data = CommFunc.WriteBYTE(data, self.Type2)
data = CommFunc.WriteDWORD(data, self.Value1)
data = CommFunc.WriteDWORD(data, self.Value2)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index c7bdbc6..b962d64 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -4708,7 +4708,7 @@
ID = 0 #(DWORD ID)
ID2 = 0 #(DWORD ID2)
Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
- Name2 = "" #(char Name2[33])//名字2
+ Name2 = "" #(char Name2[65])//名字2
Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
Value1 = 0 #(DWORD Value1)//排序依赖的值,比如,等级
Value2 = 0 #(DWORD Value2)//排序依赖的值,比如,战斗力
@@ -4735,7 +4735,7 @@
self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33)
- self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65)
self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -4780,7 +4780,7 @@
length += 4
length += 4
length += 33
- length += 33
+ length += 65
length += 1
length += 4
length += 4
@@ -4804,7 +4804,7 @@
data = CommFunc.WriteDWORD(data, self.ID)
data = CommFunc.WriteDWORD(data, self.ID2)
data = CommFunc.WriteString(data, 33, self.Name1)
- data = CommFunc.WriteString(data, 33, self.Name2)
+ data = CommFunc.WriteString(data, 65, self.Name2)
data = CommFunc.WriteBYTE(data, self.Type2)
data = CommFunc.WriteDWORD(data, self.Value1)
data = CommFunc.WriteDWORD(data, self.Value2)
@@ -16851,7 +16851,7 @@
ID = 0 #(DWORD ID)
ID2 = 0 #(DWORD ID2)
Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字
- Name2 = "" #(char Name2[33])//名字2
+ Name2 = "" #(char Name2[65])//名字2
Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
Value1 = 0 #(DWORD Value1)//自定义值1
Value2 = 0 #(DWORD Value2)//自定义值2
@@ -16878,7 +16878,7 @@
self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33)
- self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65)
self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -16923,7 +16923,7 @@
length += 4
length += 4
length += 33
- length += 33
+ length += 65
length += 1
length += 4
length += 4
@@ -16947,7 +16947,7 @@
data = CommFunc.WriteDWORD(data, self.ID)
data = CommFunc.WriteDWORD(data, self.ID2)
data = CommFunc.WriteString(data, 33, self.Name1)
- data = CommFunc.WriteString(data, 33, self.Name2)
+ data = CommFunc.WriteString(data, 65, self.Name2)
data = CommFunc.WriteBYTE(data, self.Type2)
data = CommFunc.WriteDWORD(data, self.Value1)
data = CommFunc.WriteDWORD(data, self.Value2)
--
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