From 69f530796c728e06de914d7afee2e72a618dce2c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 19 十一月 2024 11:10:23 +0800 Subject: [PATCH] 1111 跨服榜Name2长度改为65 --- ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 16 ++++++++-------- 1 files changed, 8 insertions(+), 8 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py index c7bdbc6..b962d64 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py @@ -4708,7 +4708,7 @@ ID = 0 #(DWORD ID) ID2 = 0 #(DWORD ID2) Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字 - Name2 = "" #(char Name2[33])//名字2 + Name2 = "" #(char Name2[65])//名字2 Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等 Value1 = 0 #(DWORD Value1)//排序依赖的值,比如,等级 Value2 = 0 #(DWORD Value2)//排序依赖的值,比如,战斗力 @@ -4735,7 +4735,7 @@ self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33) - self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65) self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -4780,7 +4780,7 @@ length += 4 length += 4 length += 33 - length += 33 + length += 65 length += 1 length += 4 length += 4 @@ -4804,7 +4804,7 @@ data = CommFunc.WriteDWORD(data, self.ID) data = CommFunc.WriteDWORD(data, self.ID2) data = CommFunc.WriteString(data, 33, self.Name1) - data = CommFunc.WriteString(data, 33, self.Name2) + data = CommFunc.WriteString(data, 65, self.Name2) data = CommFunc.WriteBYTE(data, self.Type2) data = CommFunc.WriteDWORD(data, self.Value1) data = CommFunc.WriteDWORD(data, self.Value2) @@ -16851,7 +16851,7 @@ ID = 0 #(DWORD ID) ID2 = 0 #(DWORD ID2) Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字 - Name2 = "" #(char Name2[33])//名字2 + Name2 = "" #(char Name2[65])//名字2 Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等 Value1 = 0 #(DWORD Value1)//自定义值1 Value2 = 0 #(DWORD Value2)//自定义值2 @@ -16878,7 +16878,7 @@ self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33) - self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65) self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -16923,7 +16923,7 @@ length += 4 length += 4 length += 33 - length += 33 + length += 65 length += 1 length += 4 length += 4 @@ -16947,7 +16947,7 @@ data = CommFunc.WriteDWORD(data, self.ID) data = CommFunc.WriteDWORD(data, self.ID2) data = CommFunc.WriteString(data, 33, self.Name1) - data = CommFunc.WriteString(data, 33, self.Name2) + data = CommFunc.WriteString(data, 65, self.Name2) data = CommFunc.WriteBYTE(data, self.Type2) data = CommFunc.WriteDWORD(data, self.Value1) data = CommFunc.WriteDWORD(data, self.Value2) -- Gitblit v1.8.0