From 69f530796c728e06de914d7afee2e72a618dce2c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 十一月 2024 11:10:23 +0800
Subject: [PATCH] 1111 跨服榜Name2长度改为65

---
 ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py |   16 ++++++++--------
 1 files changed, 8 insertions(+), 8 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index c7bdbc6..b962d64 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -4708,7 +4708,7 @@
     ID = 0    #(DWORD ID)
     ID2 = 0    #(DWORD ID2)
     Name1 = ""    #(char Name1[33])//名字1,用来显示排序对象名字 
-    Name2 = ""    #(char Name2[33])//名字2
+    Name2 = ""    #(char Name2[65])//名字2
     Type2 = 0    #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
     Value1 = 0    #(DWORD Value1)//排序依赖的值,比如,等级
     Value2 = 0    #(DWORD Value2)//排序依赖的值,比如,战斗力
@@ -4735,7 +4735,7 @@
         self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
         self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
         self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33)
-        self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33)
+        self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65)
         self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos)
         self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
         self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -4780,7 +4780,7 @@
         length += 4
         length += 4
         length += 33
-        length += 33
+        length += 65
         length += 1
         length += 4
         length += 4
@@ -4804,7 +4804,7 @@
         data = CommFunc.WriteDWORD(data, self.ID)
         data = CommFunc.WriteDWORD(data, self.ID2)
         data = CommFunc.WriteString(data, 33, self.Name1)
-        data = CommFunc.WriteString(data, 33, self.Name2)
+        data = CommFunc.WriteString(data, 65, self.Name2)
         data = CommFunc.WriteBYTE(data, self.Type2)
         data = CommFunc.WriteDWORD(data, self.Value1)
         data = CommFunc.WriteDWORD(data, self.Value2)
@@ -16851,7 +16851,7 @@
     ID = 0    #(DWORD ID)
     ID2 = 0    #(DWORD ID2)
     Name1 = ""    #(char Name1[33])//名字1,用来显示排序对象名字 
-    Name2 = ""    #(char Name2[33])//名字2
+    Name2 = ""    #(char Name2[65])//名字2
     Type2 = 0    #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等
     Value1 = 0    #(DWORD Value1)//自定义值1
     Value2 = 0    #(DWORD Value2)//自定义值2
@@ -16878,7 +16878,7 @@
         self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
         self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
         self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33)
-        self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33)
+        self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65)
         self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos)
         self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
         self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
@@ -16923,7 +16923,7 @@
         length += 4
         length += 4
         length += 33
-        length += 33
+        length += 65
         length += 1
         length += 4
         length += 4
@@ -16947,7 +16947,7 @@
         data = CommFunc.WriteDWORD(data, self.ID)
         data = CommFunc.WriteDWORD(data, self.ID2)
         data = CommFunc.WriteString(data, 33, self.Name1)
-        data = CommFunc.WriteString(data, 33, self.Name2)
+        data = CommFunc.WriteString(data, 65, self.Name2)
         data = CommFunc.WriteBYTE(data, self.Type2)
         data = CommFunc.WriteDWORD(data, self.Value1)
         data = CommFunc.WriteDWORD(data, self.Value2)

--
Gitblit v1.8.0