From 6a8921ecc0e480a8db0fb2ded7b0fa2624b918b3 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 03 十二月 2018 14:40:58 +0800
Subject: [PATCH] 5104 【1.3】新增记录玩家战力下降前后战力记录流向,有下降生成流向,涨战力不记录

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py
index e2b56eb..6551fe4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py
@@ -24,6 +24,7 @@
 import SkillCommon
 import SkillShell
 import PassiveBuffEffMng
+import DataRecordPack
 
 import time
 #-------------------------------------------------------------
@@ -219,7 +220,7 @@
     if curDienstgradData:
         # 删除对应技能
         __DelSkill(curPlayer, curDienstgradData)
-    
+    DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Title, {'dienstgradID':dienstgradID})
     #重新刷新角色属性
     if isRefreshAttr:
         CalcAllDienstgradAttr(curPlayer)

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