From 6a8921ecc0e480a8db0fb2ded7b0fa2624b918b3 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 03 十二月 2018 14:40:58 +0800 Subject: [PATCH] 5104 【1.3】新增记录玩家战力下降前后战力记录流向,有下降生成流向,涨战力不记录 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py index 79917ff..4b0522a 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py @@ -29,6 +29,7 @@ import SkillCommon import SkillShell import PlayerSuccess +import DataRecordPack import time @@ -64,6 +65,8 @@ # 设置成功后才能刷技能 PassiveBuffEffMng.PlayerDogzSkill(curPlayer) + if not isFight: + DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Title, {'dogzID':dogzID}) return -- Gitblit v1.8.0