From 6ad924ae5602f3ebc89267ed6c824a2523c0f36e Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 13 四月 2019 16:15:21 +0800
Subject: [PATCH] 6515 【测试】【主干】新增游戏警报邮件
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py | 13 +++++++++++--
1 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
index 37e99ea..3c5bf18 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
@@ -30,6 +30,8 @@
import EventShell
import PlayerActivity
import PlayerFairyCeremony
+import PlayerNewFairyCeremony
+import PlayerActLogin
import PlayerVip
import copy
@@ -198,7 +200,12 @@
GameWorld.DebugLog("更新炼丹产出特殊物品次数: makeItemID=%s,outputCount=%s" % (makeItemID, outputCount), playerID)
#给物品
- ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, delItemHasBind, [IPY_GameWorld.rptItem],
+ notBindItemList = IpyGameDataPY.GetFuncEvalCfg("SpecialAlchemy", 4) # 固定不绑定的物品
+ if makeItemID in notBindItemList:
+ makeItemBind = False
+ else:
+ makeItemBind = delItemHasBind
+ ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, 0, [IPY_GameWorld.rptItem],
event=[ChConfig.ItemGive_Refine, False, {}])
Sycn_AlchemyMsg(curPlayer, makeItemID)
@@ -220,6 +227,8 @@
costItemCnt = sum(needMaterialDict.values())
PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_RefineStove, costItemCnt)
PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_RefineStove, 1)
+ PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_RefineStove, 1)
+ PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_Alchemy, 1)
return
def __GetAlchemyUpItemID(itemID, alchemyLV, alchemyUpCfg):
@@ -391,7 +400,7 @@
if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costMoney, ChConfig.Def_Cost_AlchemyPray):
return
#给物品
- ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, True, [IPY_GameWorld.rptItem],
+ ItemControler.GivePlayerItem(curPlayer, makeItemID, itemCount, 0, [IPY_GameWorld.rptItem],
event=[ChConfig.ItemGive_Refine, False, {}])
#GameWorld.DebugLog('makeItemID=%s,newItemInfoList=%s'%(makeItemID, newItemInfoList))
--
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