From 6b57f89ec2ba764c6509c4120e210758e4faa7e8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 01 九月 2018 14:59:54 +0800
Subject: [PATCH] Add: 3163 【后端】装备评分新参数:技能减伤
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py
index cc49b58..7644e5a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py
@@ -83,7 +83,6 @@
# @return hurtType : HurtType 伤害结构体类
# @remarks 攻击
def DoAttack(curPet, curTagPlayer, skill, skillValue, skillPercent, skillHurtList, tick):
- #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPet, curTagPlayer, skill, tick)
curTagPlayerHPBeforeAtk = curTagPlayer.GetHP()
hurtType = AttackCommon.GetHurtHP(curPet, curTagPlayer, skill, skillValue, skillPercent, tick)
#伤血
--
Gitblit v1.8.0