From 6b76741f4ea905c4de5997c40b0476bd63fa37b8 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 12 一月 2024 16:27:29 +0800 Subject: [PATCH] 10019 【砍树】回合战斗(增加伤血统计、奖励结算及通知;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py index f3d9239..d000762 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py @@ -34,6 +34,7 @@ import GameObj import PassiveBuffEffMng import IpyGameDataPY +import TurnAttack #--------------------------------------------------------------------- #--------------------------------------------------------------------- @@ -1408,6 +1409,8 @@ elif curObjType == IPY_GameWorld.gotNPC: AttackCommon.NPCAddObjInHurtList(attackerOwner, curObj, curObjHP_BeforeAttack, lostValue) + TurnAttack.AddTurnObjHurtValue(buffOwner, curObj, hurtType, lostValue, curSkill) + #统一调用攻击结束动作 if isDoAttackResult: BaseAttack.DoLogic_AttackResult(buffOwner, curObj, None, tick) -- Gitblit v1.8.0