From 6b76741f4ea905c4de5997c40b0476bd63fa37b8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 12 一月 2024 16:27:29 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(增加伤血统计、奖励结算及通知;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index f3d9239..d000762 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -34,6 +34,7 @@
 import GameObj
 import PassiveBuffEffMng
 import IpyGameDataPY
+import TurnAttack
 #---------------------------------------------------------------------
 
 #---------------------------------------------------------------------
@@ -1408,6 +1409,8 @@
         elif curObjType == IPY_GameWorld.gotNPC:
             AttackCommon.NPCAddObjInHurtList(attackerOwner, curObj, curObjHP_BeforeAttack, lostValue)
             
+    TurnAttack.AddTurnObjHurtValue(buffOwner, curObj, hurtType, lostValue, curSkill)
+    
     #统一调用攻击结束动作
     if isDoAttackResult:
         BaseAttack.DoLogic_AttackResult(buffOwner, curObj, None, tick)

--
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