From 6c995efde15ba0f95497a5d2a8b5ccfa868ae64d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 13 四月 2019 11:43:21 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(开始自定义场景封包导出)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | 25 ++++++++++++++++++++++++-
1 files changed, 24 insertions(+), 1 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 47cad59..23a8356 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -26,6 +26,7 @@
import PlayerTalk
import CrossBoss
import ChConfig
+import PlayerFB
import GMShell
import traceback
@@ -89,6 +90,9 @@
elif msgType == ShareDefine.ClientServerMsg_QueryNPCInfo:
PlayerQuery.ClientServerMsg_QueryNPCInfo(serverGroupID, msgData)
+
+ elif msgType == ShareDefine.ClientServerMsg_EnterFB:
+ PlayerFB.ClientServerMsg_EnterFB(serverGroupID, msgData)
elif msgType == ShareDefine.ClientServerMsg_SetPlayerAttrValue:
MapServer_CrossSetPlayerAttrValue(msgData)
@@ -246,8 +250,11 @@
elif msgType == ShareDefine.CrossServerMsg_NPCInfoRet:
PlayerQuery.CrossServerMsg_NPCInfoRet(msgData, tick)
+ elif msgType == ShareDefine.CrossServerMsg_EnterFBRet:
+ PlayerFB.CrossServerMsg_EnterFBRet(msgData, tick)
+
# 需要发送到地图服务器处理的
- elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK]:
+ elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK, ShareDefine.CrossServerMsg_FBEnd]:
MapServer_ClientServerReceiveMsg(msgType, msgData)
elif msgType == ShareDefine.CrossServerMsg_CrossServerState:
@@ -266,6 +273,22 @@
def MapServer_ClientServerReceiveMsg(msgType, msgData):
## 收到跨服服务器信息,需要发送到地图服务器处理
+ if msgType in [ShareDefine.CrossServerMsg_FBEnd]:
+ curServerGroupID = GameWorld.GetServerGroupID()
+ for tagPlayerID, msgInfo in msgData.items():
+ if not msgInfo:
+ continue
+ serverGroupID = msgInfo[0]
+ if curServerGroupID != serverGroupID:
+ continue
+ tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(tagPlayerID)
+ if not tagPlayer:
+ continue
+ msgInfo = str([msgType, msgInfo[1:]])
+ tagPlayer.MapServer_QueryPlayerResult(0, 0, "ClientServerReceiveMsg", msgInfo, len(msgInfo))
+
+ return
+
if not isinstance(msgData, dict):
return
tagPlayerID = msgData.get("PlayerID")
--
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