From 6c9e5f47e1d65e9f66b84fa995305ca96891914c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 30 八月 2024 18:32:57 +0800
Subject: [PATCH] 10256 【越南】【砍树】排行榜名次加入积分限制(优化本服榜单、跨服榜单查询返回的OrderIndex为实际名次-1; boss历练、仙匣秘境、古宝养成、骑宠养成相关活动榜单支持根据具体名次规则更新实际排名;)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |   11 +++++++++++
 1 files changed, 11 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 2f97f1f..876a37b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -874,6 +874,17 @@
             else:
                 GameWorld.Log("    dbActID不变: dbActID=%s,curActID=%s" % (dbActID, curActID))
                 
+            # 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+            if state:
+                if actName == ShareDefine.OperationActionName_BossTrial:
+                    PlayerActBossTrial.OnActInStateRefresh(actNum, ipyData, dayIndex)
+                elif actName == ShareDefine.OperationActionName_XianXiaMJ:
+                    PlayerActXianXiaMJ.OnActInStateRefresh(actNum, ipyData)
+                elif actName == ShareDefine.OperationActionName_Gubao:
+                    PlayerActGubao.OnActInStateRefresh(actNum, ipyData)
+                elif actName == ShareDefine.OperationActionName_HorsePetTrain:
+                    PlayerActHorsePetTrain.OnActInStateRefresh(actNum, ipyData)
+                    
             # 仅活动有配置参与时间段的会触发
             if curActID and dbActID == curActID and preStateJoin != stateJoin:
                 GameWorld.Log("    参与状态变更: preStateJoin=%s,stateJoin=%s" % (preStateJoin, stateJoin))

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