From 6c9e5f47e1d65e9f66b84fa995305ca96891914c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 30 八月 2024 18:32:57 +0800 Subject: [PATCH] 10256 【越南】【砍树】排行榜名次加入积分限制(优化本服榜单、跨服榜单查询返回的OrderIndex为实际名次-1; boss历练、仙匣秘境、古宝养成、骑宠养成相关活动榜单支持根据具体名次规则更新实际排名;) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 11 +++++++++++ 1 files changed, 11 insertions(+), 0 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py index 2f97f1f..876a37b 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py @@ -874,6 +874,17 @@ else: GameWorld.Log(" dbActID不变: dbActID=%s,curActID=%s" % (dbActID, curActID)) + # 活动中刷新,每次都需要刷新的逻辑,包含重读配置等 + if state: + if actName == ShareDefine.OperationActionName_BossTrial: + PlayerActBossTrial.OnActInStateRefresh(actNum, ipyData, dayIndex) + elif actName == ShareDefine.OperationActionName_XianXiaMJ: + PlayerActXianXiaMJ.OnActInStateRefresh(actNum, ipyData) + elif actName == ShareDefine.OperationActionName_Gubao: + PlayerActGubao.OnActInStateRefresh(actNum, ipyData) + elif actName == ShareDefine.OperationActionName_HorsePetTrain: + PlayerActHorsePetTrain.OnActInStateRefresh(actNum, ipyData) + # 仅活动有配置参与时间段的会触发 if curActID and dbActID == curActID and preStateJoin != stateJoin: GameWorld.Log(" 参与状态变更: preStateJoin=%s,stateJoin=%s" % (preStateJoin, stateJoin)) -- Gitblit v1.8.0