From 6cffbb969c0d62de81d93733f98e0d58d9db6011 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 16 二月 2019 15:10:04 +0800
Subject: [PATCH] 6195 【开发】【1.6】跨服匹配添加机器人(前端自定义机器人PK场景屏蔽中立地图获得经验)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py | 16 ++++++++++------
1 files changed, 10 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py
index 752effe..ad2d05f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py
@@ -34,6 +34,8 @@
import PlayerSuccess
import PlayerActivity
import PlayerBillboard
+import PlayerWeekParty
+import PlayerActLogin
import EventReport
import random
@@ -103,6 +105,7 @@
#通关符印塔成就
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_PassRuneTower, 1, [passlv])
PlayerBillboard.UpdateRuneTowerBillboard(curPlayer)
+ PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Tower, passlv, False, True)
GameWorld.DebugLog(' 更新符印塔已通关数 %s' % passlv)
return
@@ -409,7 +412,7 @@
def __GetEndAward(curPlayer, fbLevel):
#结算奖励
- giveItemCountRateList = IpyGameDataPY.GetFuncEvalCfg('RuneAwardCntRate')
+ giveItemCountRateList = GameWorld.GetDictValueByRangeKey(IpyGameDataPY.GetFuncEvalCfg('RuneAwardCntRate', 1, {}), fbLevel, [])
giveItemCount = GameWorld.GetResultByRandomList(giveItemCountRateList)
if not giveItemCount:
return []
@@ -420,7 +423,7 @@
InitRuneTypeColorInfo(curPlayer)
giveItemList = []
- runeColorRateDict = IpyGameDataPY.GetFuncEvalCfg('RuneAwardColor')
+ runeColorRateDict = GameWorld.GetDictValueByRangeKey(IpyGameDataPY.GetFuncEvalCfg('RuneAwardColor', 1, {}), fbLevel, {})
for _ in xrange(giveItemCount):
giveRuneType = random.choice(runeTypeList)
@@ -569,8 +572,8 @@
giveRuneYsogDict = {}
giveRunePoint = 0
giveRuneYsog = 0
- giveItemCountRateList = IpyGameDataPY.GetFuncEvalCfg('RuneAwardCntRate', 2)
- runeColorRateDict = IpyGameDataPY.GetFuncEvalCfg('RuneAwardColor')
+
+
ipyDataMgr = IpyGameDataPY.IPY_Data()
for i in xrange(ipyDataMgr.GetRuneTowerCount()):
ipyData = ipyDataMgr.GetRuneTowerByIndex(i)
@@ -583,14 +586,14 @@
giveRunePoint += ipyData.GetSweepRunePoint()
giveRuneYsogDict[floor] = giveRuneYsogDict.get(floor, 0) + ipyData.GetSweepYsog()
giveRuneYsog += ipyData.GetSweepYsog()
-
+ giveItemCountRateList = GameWorld.GetDictValueByRangeKey(IpyGameDataPY.GetFuncEvalCfg('RuneAwardCntRate', 2, {}), towerLV, [])
giveItemCount = GameWorld.GetResultByRandomList(giveItemCountRateList)
if not giveItemCount:
continue
runeTypeList = GetRuneTypeByTowerLV(towerLV)
if not runeTypeList:
continue
-
+ runeColorRateDict = GameWorld.GetDictValueByRangeKey(IpyGameDataPY.GetFuncEvalCfg('RuneAwardColor', 2, {}), towerLV, {})
for _ in xrange(giveItemCount):
giveRuneType = random.choice(runeTypeList)
@@ -654,4 +657,5 @@
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TowerSD, 1)
#BOSS复活活动
PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_TowerSweep, 1)
+ PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_TowerSweep, 1)
return True
\ No newline at end of file
--
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