From 6daa53975a6cdd735a5941ddb935cfdb23841976 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 27 六月 2024 16:37:35 +0800
Subject: [PATCH] 10178 【越南】【香港】【主干】挂机奖励(屏蔽跨服上线通知:古宝、神通、战令、福地、挂机)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py |   85 +++++++++++++++++++++++++++++++++++-------
 1 files changed, 71 insertions(+), 14 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
index d73ef2d..489ae9c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
@@ -22,9 +22,11 @@
 import PlayerControl
 import IpyGameDataPY
 import CrossActCTGBillboard
+import PlayerActBossTrial
 import CrossRealmMsg
 import PyGameData
 import ChConfig
+import CommFunc
 
 import datetime
 import time
@@ -56,6 +58,7 @@
                 # 非活动中的,已经结算过了,不需要存储
                 continue
             state = actInfo.get(ShareDefine.ActKey_State, 0)
+            stateJoin = actInfo.get(ShareDefine.ActKey_StateJoin, 0)
             actID = actInfo.get(ShareDefine.ActKey_ID, 0)
             templateID = actInfo.get(ShareDefine.ActKey_TemplateID, 0)
             serverIDRangeList = actInfo.get(ShareDefine.ActKey_ServerIDRangeList, "")
@@ -66,8 +69,9 @@
             recData.SetValue2(state)
             recData.SetValue3(actID)
             recData.SetValue4(templateID)
-            GameWorld.Log("    actName=%s,cfgID=%s,state=%s,actID=%s,templateID=%s,serverIDRangeList=%s" 
-                          % (actName, cfgID, state, actID, templateID, serverIDRangeList))
+            recData.SetValue5(stateJoin)
+            GameWorld.Log("    actName=%s,cfgID=%s,state=%s,stateJoin=%s,actID=%s,templateID=%s,serverIDRangeList=%s" 
+                          % (actName, cfgID, state, stateJoin, actID, templateID, serverIDRangeList))
             
     return
 
@@ -111,14 +115,24 @@
     GameWorld.DebugLog("找不到服务器组ID对应跨服活动分区! actName=%s, serverGroupID=%s" % (actName, serverGroupID))
     return
 
-def GetCrossActInfoByCfgID(actName, cfgID):
+def GetCrossActInfoByCfgID(actName, cfgID, zoneID=None):
+    ## 获取cfgID对应的跨服活动状态信息,可选验证zoneID是否匹配
     crossActInfoDict = GetCrossActInfoDict()
     if actName not in crossActInfoDict:
         return
     curActInfoDict = crossActInfoDict[actName]
     if cfgID not in curActInfoDict:
         return
-    return curActInfoDict[cfgID]
+    actInfo = curActInfoDict[cfgID]
+    if zoneID:
+        # 验证分区ID是否正确
+        ipyDataDict = actInfo.get(ShareDefine.ActKey_IpyDataInfo, {})
+        if not ipyDataDict:
+            return
+        ipyZoneID = ipyDataDict.get("ZoneID", 0)
+        if zoneID != ipyZoneID:
+            return
+    return actInfo
 
 def GetCrossActInfoDict():
     if PyGameData.g_crossActInfoDict == None:
@@ -136,6 +150,7 @@
             state = recData.GetValue2()
             actID = recData.GetValue3()
             templateID = recData.GetValue4()
+            stateJoin = recData.GetValue5()
             if not state:
                 continue
             if actName not in PyGameData.g_crossActInfoDict:
@@ -143,7 +158,8 @@
             actInfoDict = PyGameData.g_crossActInfoDict[actName]
             # 活动ID、状态、模板信息单独存储,重置活动判断用
             dbInfo = {ShareDefine.ActKey_ID:actID, ShareDefine.ActKey_State:state, ShareDefine.ActKey_TemplateID:templateID, 
-                      ShareDefine.ActKey_CfgID:cfgID, ShareDefine.ActKey_ServerIDRangeList:serverIDRangeList}
+                      ShareDefine.ActKey_CfgID:cfgID, ShareDefine.ActKey_ServerIDRangeList:serverIDRangeList, 
+                      ShareDefine.ActKey_StateJoin:stateJoin}
             actInfo = {}
             actInfo.update(dbInfo)
             actInfo[ShareDefine.ActKey_DBInfo] = dbInfo
@@ -275,6 +291,18 @@
                 endDateStr = curDateStr
                 GameWorld.Log("        结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr)
                 
+            actByWeek = (startDateStr.startswith("W") and endDateStr.startswith("W")) # 按周x开
+            if actByWeek:
+                startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
+                GameWorld.Log("        星期X转化为日期: %s ~ %s" % (startDateStr, endDateStr))
+                
+            if hasattr(ipyData, "GetJoinStartTime") and hasattr(ipyData, "GetJoinEndTime"):
+                joinStartTimeStr = ipyData.GetJoinStartTime()
+                joinEndTimeStr = ipyData.GetJoinEndTime()
+            else:
+                joinStartTimeStr = ""
+                joinEndTimeStr = ""
+                
             if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"):
                 startHMStrList = ipyData.GetStartTimeList()
                 endHMStrList = ipyData.GetEndTimeList()
@@ -290,6 +318,7 @@
                 GameWorld.ErrLog("        活动配置开始及结束时间个数不匹配! actName=%s,cfgID=%s,startHMStrList=%s,endHMStrList=%s" 
                                  % (actName, cfgID, startHMStrList, endHMStrList))
                 
+            isDayReset = 0 if not hasattr(ipyData, "GetIsDayReset") else ipyData.GetIsDayReset()    
             resetType = 0 if not hasattr(ipyData, "GetResetType") else ipyData.GetResetType() # 重置类型,0-0点重置;1-5点重置
             if resetType == 1:
                 startDayDate = datetime.datetime.strptime("%s 05:00:00" % (startDateStr), ChConfig.TYPE_Time_Format)
@@ -347,6 +376,17 @@
             GameWorld.Log("        startList=%s" % (startList))
             GameWorld.Log("        end  List=%s" % (endList))
             
+            joinStartTimeList, joinEndTimeList = [], [] # 可指定活动可参与的时间点,不影响活动状态,只影响活动某些功能的参与时机,如上榜类
+            if joinStartTimeStr:
+                if isDayReset:
+                    joinStartTimeList.append(datetime.datetime.strptime("%d-%d-%d %s:00" % (curDateTime.year, curDateTime.month, curDateTime.day, joinStartTimeStr), ChConfig.TYPE_Time_Format))
+                    joinEndTimeList.append(datetime.datetime.strptime("%d-%d-%d %s:00" % (curDateTime.year, curDateTime.month, curDateTime.day, joinEndTimeStr), ChConfig.TYPE_Time_Format))
+                else:
+                    joinStartTimeList.append(datetime.datetime.strptime("%s %s:00" % (startDateStr, joinStartTimeStr), ChConfig.TYPE_Time_Format))
+                    joinEndTimeList.append(datetime.datetime.strptime("%s %s:00" % (endDateStr, joinEndTimeStr), ChConfig.TYPE_Time_Format))                    
+            GameWorld.Log("        joinStartTimeList=%s" % (joinStartTimeList))
+            GameWorld.Log("        joinEndTime  List=%s" % (joinEndTimeList))
+            
             for dtIndex, startDateTime in enumerate(startList):
                 endDateTime = endList[dtIndex]
                 # 广播 - 相对实际开始时间
@@ -385,7 +425,7 @@
                 
             if actName not in actTimeInfoDict:
                 actTimeInfoDict[actName] = {}
-            actTimeInfoDict[actName][cfgID] = [ipyData, startList, endList, notifyDict]
+            actTimeInfoDict[actName][cfgID] = [ipyData, startList, endList, notifyDict, joinStartTimeList, joinEndTimeList]
             if actName not in actCfgIDInfoDict:
                 actCfgIDInfoDict[actName] = [[], []]
             endCfgIDList, actCfgIDList = actCfgIDInfoDict[actName]
@@ -399,10 +439,11 @@
             
             # ipyData 活动时间表信息由跨服服务器同步子服,活动内容取子服自己的
             ipyDataDict = {}
-            for k, v in ipyData.__dict__.items():
-                if k in ["NotifyInfoStart", "NotifyInfoEnd", "NotifyInfoLoop", "ServerIDRangeList"]:
+            methods = CommFunc.get_class_method(ipyData, "Get") # 获取所有Get开头的方法
+            for method_name in methods:
+                if method_name in ["GetNotifyInfoStart", "GetNotifyInfoEnd", "GetNotifyInfoLoop", "GetServerIDRangeList"]:
                     continue
-                ipyDataDict[k] = v
+                ipyDataDict[method_name[3:]] = getattr(ipyData, method_name)()
             ipyDataDict.update({"StartDate":startDateStr, "EndDate":endDateStr})
             GameWorld.Log("        ipyDataDict=%s" % ipyDataDict)
             
@@ -438,7 +479,6 @@
                     
                 dayIndex = (curDateTime - startDayDate).days
                 actIDDateTime = startDayDate
-                isDayReset = 0 if not hasattr(ipyData, "GetIsDayReset") else ipyData.GetIsDayReset()
                 # 按时段开的默认每天重置
                 if isDayReset or (startHMStrList and endHMStrList):
                     actIDDateTime += datetime.timedelta(days=dayIndex)
@@ -446,7 +486,7 @@
                 GameWorld.Log("        isDayReset=%s,actIDDateTime=%s,actID=%s" % (isDayReset, actIDDateTime, actID))
                 
                 # 模板ID
-                if hasattr(ipyData, "TemplateIDList"):
+                if hasattr(ipyData, "GetTemplateIDList"):
                     templateIDList = ipyData.GetTemplateIDList()
                     templateID = templateIDList[-1] if dayIndex >= len(templateIDList) else templateIDList[dayIndex]
                     
@@ -497,10 +537,11 @@
         for cfgID in cfgIDList:
             if cfgID not in timeInfoDict:
                 continue
-            ipyData, startList, endList, notifyDict = timeInfoDict[cfgID]
+            ipyData, startList, endList, notifyDict, joinStartTimeList, joinEndTimeList = timeInfoDict[cfgID]
             
             isEnd = True
             state = 0 # 默认关闭
+            stateJoin = 0 # 可参与状态
             cfgID = ipyData.GetCfgID()
             groupName = ipyData.GetActGroupName()
             zoneID = ipyData.GetZoneID()
@@ -519,6 +560,15 @@
                 if endList:
                     isEnd = (curDateTime >= endList[-1])
                     
+                if joinStartTimeList:
+                    for jIndex, joinStartDateTime in enumerate(joinStartTimeList):
+                        endJoinDateTime = joinEndTimeList[jIndex]
+                        if joinStartDateTime <= curDateTime < endJoinDateTime:
+                            stateJoin = state
+                            break
+                else:
+                    stateJoin = state
+                    
             serverIDRangeList = actInfoDict.get(ShareDefine.ActKey_ServerIDRangeList)
             # 全服广播提示信息
             if curDateTime in notifyDict:
@@ -532,6 +582,7 @@
                 
             dbInfo = actInfoDict.get(ShareDefine.ActKey_DBInfo, {})
             dbState = dbInfo.get(ShareDefine.ActKey_State, 0)
+            dbStateJoin = dbInfo.get(ShareDefine.ActKey_StateJoin, 0)
             dbCfgID = dbInfo.get(ShareDefine.ActKey_CfgID, 0)
             dbActID = dbInfo.get(ShareDefine.ActKey_ID, 0)
             dbTemplateID = dbInfo.get(ShareDefine.ActKey_TemplateID, 0)
@@ -543,7 +594,7 @@
                 
             actID = actInfoDict.get(ShareDefine.ActKey_ID, 0)
             templateID = actInfoDict.get(ShareDefine.ActKey_TemplateID, 0)
-            if not isReload and dbState == state and dbActID == actID and not forceReset:
+            if not isReload and dbState == state and dbStateJoin == stateJoin and dbActID == actID and not forceReset:
                 #已经是这个状态了
                 continue
             GameWorld.Log("跨服运营活动状态: actName=%s,cfgID=%s,groupName=%s,zoneID=%s,dbState=%s -> state=%s,isEnd=%s, dbActID=%s -> actID=%s,forceReset=%s" 
@@ -551,8 +602,10 @@
             
             # 更新状态
             actInfoDict[ShareDefine.ActKey_State] = state
+            actInfoDict[ShareDefine.ActKey_StateJoin] = stateJoin
             dbInfo = {ShareDefine.ActKey_ID:actID, ShareDefine.ActKey_State:state, ShareDefine.ActKey_TemplateID:templateID, 
-                      ShareDefine.ActKey_CfgID:cfgID, ShareDefine.ActKey_ServerIDRangeList:serverIDRangeList}
+                      ShareDefine.ActKey_CfgID:cfgID, ShareDefine.ActKey_ServerIDRangeList:serverIDRangeList, 
+                      ShareDefine.ActKey_StateJoin:stateJoin}
             actInfoDict[ShareDefine.ActKey_DBInfo] = dbInfo
             #GameWorld.Log("    活动状态同步信息: actName=%s,cfgID=%s,groupName=%s,zoneID=%s,actInfoDict=%s" % (actName, cfgID, groupName, zoneID, actInfoDict))
             if actName not in sysnCrossActInfoDict:
@@ -565,6 +618,9 @@
                 
                 if actName == ShareDefine.CrossActName_CTGBillboard:
                     CrossActCTGBillboard.OnActIDChange(cfgID, dbTemplateID, state)
+                    
+                if actName == ShareDefine.CrossActName_BossTrial:
+                    PlayerActBossTrial.OnCrossActIDChange(cfgID, state)
                     
                 else:
                     actChangeList.append([actName, ipyData, state, cfgID, groupName, zoneID, dbActID, actID, forceReset, dbTemplateID])
@@ -579,6 +635,7 @@
                               % (actName, cfgID, groupName, zoneID, dbState, state, actIDChange, dbTemplateID))
                 actStateChangeList.append([actName, ipyData, dbState, state, cfgID, groupName, zoneID, actIDChange, dbTemplateID])
                 
+            GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossActInfo % actName, crossActInfoDict[actName])
             # 非活动中的处理完关闭后,最后删除
             if not state and isEnd:
                 del crossActInfoDict[actName][cfgID]

--
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