From 6eb8ce81a683bf5a3024877fdcd4d8c95a8c87b5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 29 六月 2023 17:15:43 +0800
Subject: [PATCH] 9818 【BT10】新增古宝特效效果
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_SummonNPC.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_SummonNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_SummonNPC.py
index 4fdffdc..86bcd47 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_SummonNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_SummonNPC.py
@@ -121,7 +121,7 @@
#获取防守方召唤兽的主人
curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummon)
#攻击的是玩家的召唤兽
- if curTagPlayer != None and curTagPlayer.GetHP() > 0:
+ if curTagPlayer != None and GameObj.GetHP(curTagPlayer) > 0:
#进入战斗状态
AttackCommon.SetPlayerBattleState(curTagPlayer, tick)
#获取召唤兽的主人
--
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