From 6ed61789e103419c7fdc95102f44111d5db57c99 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 11 三月 2021 10:50:16 +0800
Subject: [PATCH] 4970 【主干】【gt_1.100.4】【BT】【BT2】【BTZF】服务器报错(接收子服玩家数据读取空数据报错防范)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py |   86 +++++++++++++++++++++++++++++++++++++------
 1 files changed, 74 insertions(+), 12 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 1cfe194..4352872 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -20,6 +20,9 @@
 import PlayerControl
 import IPY_GameServer
 import CrossRealmPlayer
+import PlayerCompensation
+import CrossActionControl
+import CrossBillboard
 import GameWorldBoss
 import CrossRealmPK
 import PlayerQuery
@@ -52,7 +55,6 @@
 def OnCrossServerReceiveMsg(recvMsg, tick):
     ## 跨服服务器收到信息处理
     try:
-        GameWorld.Log("收到OnCrossServerReceiveMsg" )
         if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
             GameWorld.Log("服务器未启动好,不处理子服信息!")
             return
@@ -67,6 +69,9 @@
         if msgType == ShareDefine.ClientServerMsg_PKMatch:
             CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick)
             
+        elif msgType == ShareDefine.ClientServerMsg_PKRobotOver:
+            CrossRealmPK.ClientServerMsg_PKRobotOver(serverGroupID, msgData, tick)
+            
         elif msgType == ShareDefine.ClientServerMsg_PKCancel:
             CrossRealmPK.ClientServerMsg_PKCancel(msgData, tick)
             
@@ -75,7 +80,16 @@
             
         elif msgType == ShareDefine.ClientServerMsg_PKBillboard:
             CrossRealmPK.ClientServerMsg_PKBillboard(serverGroupID, msgData)
-                        
+            
+        elif msgType == ShareDefine.ClientServerMsg_QueryBillboard:
+            CrossBillboard.ClientServerMsg_QueryBillboard(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_UpdateBillboard:
+            CrossBillboard.ClientServerMsg_UpdateBillboard(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_MailContent:
+            PlayerCompensation.ClientServerMsg_MailContent(serverGroupID, msgData, tick)
+            
         elif msgType == ShareDefine.ClientServerMsg_ChatCrossWorld:
             PlayerTalk.ClientServerMsg_ChatCrossWorld(serverGroupID, msgData, tick)
                         
@@ -92,10 +106,13 @@
             PlayerQuery.ClientServerMsg_QueryNPCInfo(serverGroupID, msgData)
             
         elif msgType == ShareDefine.ClientServerMsg_EnterFB:
-            PlayerFB.ClientServerMsg_EnterFB(serverGroupID, msgData)
+            PlayerFB.ClientServerMsg_EnterFB(serverGroupID, msgData, tick)
             
         elif msgType == ShareDefine.ClientServerMsg_SetPlayerAttrValue:
             MapServer_CrossSetPlayerAttrValue(msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_AddBuff:
+            MapServer_CrossAddBuff(msgData)
             
         # 需要发送到地图服务器处理的
         elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
@@ -105,9 +122,7 @@
             GameWorld.ErrLog("没有该信息类型逻辑处理!")
             
     except:
-        GameWorld.ErrLog("OnCrossServerReceiveMsg:%s; except:%s" % (cPickle.loads(recvMsg), traceback.format_exc()))
-        if GameWorld.GetGameWorld().GetDebugLevel():
-            raise BaseException(str(traceback.format_exc()))
+        GameWorld.RaiseException("跨服服务器接收信息处理报错 \r\n%s" % str(traceback.format_exc()))
     return
 
 def ClientServerMsg_ServerInitOK(serverGroupID, tick):
@@ -129,6 +144,8 @@
     CrossRealmPlayer.Sync_CrossCommInitDataToClientServer(serverGroupID)
     CrossRealmPK.Sync_CrossPKInitDataToClientServer(tick, serverGroupID)
     CrossBoss.Sync_CrossBossInitDataToClientServer(serverGroupID)
+    CrossActionControl.Sync_CrossActInfoToClientServer(serverGroupID)
+    PlayerCompensation.Sync_CrossMailPlayerIDToClientServer(serverGroupID)
     return
 
 def MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID):
@@ -155,6 +172,20 @@
         player.MapServer_QueryPlayerResult(0, 0, "CrossSetPlayerAttrValue", msgInfo, len(msgInfo))
     return
 
+def MapServer_CrossAddBuff(msgData):
+    ## 收到子服信息,添加buff
+    tagPlayerID = msgData.get("PlayerID")
+    if not tagPlayerID:
+        return
+    tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(tagPlayerID)
+    if not tagPlayer:
+        return
+    buffID = msgData.get("buffID")
+    if not buffID:
+        return
+    sendMsg = str(buffID)
+    tagPlayer.MapServer_QueryPlayerResult(0, 0, 'AddBuff', sendMsg, len(sendMsg))
+    return
 ## ================================================================================================
 
 def SendMsgToClientServer(msgType, dataMsg, serverGroupIDList=[]):
@@ -189,7 +220,6 @@
     dataMsg = dataPack.GetData()
     
     try:
-        GameWorld.Log("收到OnClientServerReceiveMsg" )
         if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
             GameWorld.Log("服务器未启动好,不处理跨服信息!")
             return
@@ -232,11 +262,17 @@
         elif msgType == ShareDefine.CrossServerMsg_PKSyncBillboard:
             CrossRealmPK.CrossServerMsg_PKSyncBillboard(msgData)
             
+        elif msgType == ShareDefine.CrossServerMsg_SyncBillboard:
+            CrossBillboard.CrossServerMsg_SyncBillboard(msgData, tick)
+            
         elif msgType == ShareDefine.CrossServerMsg_CrossBossInfo:
             CrossBoss.CrossServerMsg_CrossBossInfo(msgData)
             
         elif msgType == ShareDefine.CrossServerMsg_CrossBossState:
             CrossBoss.CrossServerMsg_CrossBossState(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_CrossActInfo:
+            CrossActionControl.CrossServerMsg_CrossActInfo(msgData)
             
         elif msgType == ShareDefine.CrossServerMsg_PutInItem:
             CrossRealmPlayer.CrossServerMsg_PutInItem(msgData)
@@ -253,8 +289,21 @@
         elif msgType == ShareDefine.CrossServerMsg_EnterFBRet:
             PlayerFB.CrossServerMsg_EnterFBRet(msgData, tick)
             
+        elif msgType == ShareDefine.CrossServerMsg_SendMail:
+            PlayerCompensation.CrossServerMsg_SendMail(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_MailPlayerIDList:
+            PlayerCompensation.CrossServerMsg_MailPlayerIDList(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_MailContent:
+            PlayerCompensation.CrossServerMsg_MailContent(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_FBPlayerCount:
+            PlayerFB.CrossServerMsg_FBPlayerCount(msgData)
+            
         # 需要发送到地图服务器处理的
-        elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK]:
+        elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK, ShareDefine.CrossServerMsg_FBEnd,
+                         ShareDefine.CrossServerMsg_NPCAttackCount]:
             MapServer_ClientServerReceiveMsg(msgType, msgData)
             
         elif msgType == ShareDefine.CrossServerMsg_CrossServerState:
@@ -264,15 +313,28 @@
             GameWorld.ErrLog("没有该信息类型逻辑处理!")
             
     except:
-        GameWorld.ErrLog("OnClientServerReceiveMsg:%s; except:%s" % (cPickle.loads(dataMsg), traceback.format_exc()))
-        if GameWorld.GetGameWorld().GetDebugLevel():
-            raise BaseException(str(traceback.format_exc()))
-        
+        GameWorld.RaiseException("子服服务器接收信息处理报错\r\n%s" % str(traceback.format_exc()))
     return
 
 def MapServer_ClientServerReceiveMsg(msgType, msgData):
     ## 收到跨服服务器信息,需要发送到地图服务器处理
     
+    if msgType in [ShareDefine.CrossServerMsg_FBEnd]:
+        curServerGroupID = GameWorld.GetServerGroupID()
+        for tagPlayerID, msgInfo in msgData.items():
+            if not msgInfo:
+                continue
+            serverGroupID = msgInfo[0]
+            if curServerGroupID != serverGroupID:
+                continue
+            tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(tagPlayerID)
+            if not tagPlayer:
+                continue
+            msgInfo = str([msgType, msgInfo[1:]])
+            tagPlayer.MapServer_QueryPlayerResult(0, 0, "ClientServerReceiveMsg", msgInfo, len(msgInfo))
+            
+        return
+    
     if not isinstance(msgData, dict):
         return
     tagPlayerID = msgData.get("PlayerID")

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