From 6f39d0dbfb8d019f16ad69151189cb4dc1f0af96 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期四, 04 七月 2019 20:43:10 +0800 Subject: [PATCH] 7839 【后端】【主干】仙盟boss两只boss开出配置,分开配置 仙盟boss掉落表现加上橙装假掉落 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py index 1d22f27..0f433a0 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py @@ -1395,6 +1395,7 @@ ), "FamilyBossAward":( + ("DWORD", "BossID", 1), ("list", "WorldLV", 0), ("list", "Rank", 0), ("list", "Award1", 0), @@ -4342,12 +4343,14 @@ class IPY_FamilyBossAward(): def __init__(self): + self.BossID = 0 self.WorldLV = [] self.Rank = [] self.Award1 = [] self.Award2 = {} return + def GetBossID(self): return self.BossID # BossID def GetWorldLV(self): return self.WorldLV # 世界等级 def GetRank(self): return self.Rank # 排名 def GetAward1(self): return self.Award1 # 奖励 [[独立概率万分率,[物品ID,数量,是否拍品]],..] -- Gitblit v1.8.0