From 6f39d0dbfb8d019f16ad69151189cb4dc1f0af96 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 04 七月 2019 20:43:10 +0800
Subject: [PATCH] 7839 【后端】【主干】仙盟boss两只boss开出配置,分开配置 仙盟boss掉落表现加上橙装假掉落

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 1d22f27..0f433a0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1395,6 +1395,7 @@
                         ),
 
                 "FamilyBossAward":(
+                        ("DWORD", "BossID", 1),
                         ("list", "WorldLV", 0),
                         ("list", "Rank", 0),
                         ("list", "Award1", 0),
@@ -4342,12 +4343,14 @@
 class IPY_FamilyBossAward():
     
     def __init__(self):
+        self.BossID = 0
         self.WorldLV = []
         self.Rank = []
         self.Award1 = []
         self.Award2 = {}
         return
         
+    def GetBossID(self): return self.BossID # BossID
     def GetWorldLV(self): return self.WorldLV # 世界等级
     def GetRank(self): return self.Rank # 排名
     def GetAward1(self): return self.Award1 # 奖励 [[独立概率万分率,[物品ID,数量,是否拍品]],..]

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