From 6fcf3513ccde191e067c8dfd8279cccedf95eb77 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 17 五月 2019 19:22:25 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 新版
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py | 14 ++++++++++++--
1 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
index fa5e8f3..441c4dd 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -387,7 +387,6 @@
GameWorld.DebugLog(' 玩家战盟名变更处理, newFamilyName=%s' % familyName, playerID)
#不处理排行榜
needChangeFamilyBillboardList = [
- #ShareDefine.Def_BT_RechargeTeHui, # 充值特惠活动排行榜-当前期记录
]
billboardMgr = GameWorld.GetBillboard()
for billboardIndex in needChangeFamilyBillboardList:
@@ -1423,7 +1422,12 @@
if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss):
PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError")
return
-
+ if PlayerFamilyBoss.IsInAllFamilyBoss():
+ PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1")
+ return
+ if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), tagMemberID):
+ PlayerControl.NotifyCode(curPlayer, "Paimai7")
+ return
tagPlayerName = curTagMember.GetName() # 被踢玩家名
tagPlayerID = curTagMember.GetPlayerID() # 被踢玩家ID
tagFamilyLV = curTagMember.GetFamilyLV() # 被踢玩家职位
@@ -1502,6 +1506,12 @@
if GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss):
PlayerControl.NotifyCode(curPlayer, "FairyGrabBossExitError")
return
+ if PlayerFamilyBoss.IsInAllFamilyBoss():
+ PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1")
+ return
+ if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), curMember.GetPlayerID()):
+ PlayerControl.NotifyCode(curPlayer, "Paimai8")
+ return
#判断退出时间间隔
curTime = int(time.time())
lastLeaveFamilyTime = PlayerControl.GetLeaveFamilyTime(curPlayer)
--
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