From 6fcf3513ccde191e067c8dfd8279cccedf95eb77 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 17 五月 2019 19:22:25 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 新版
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py | 55 ++++++++++++++++++++++++++++++++++++++++---------------
1 files changed, 40 insertions(+), 15 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
index 5a95339..9201b05 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
@@ -28,7 +28,6 @@
import ItemCommon
import ChConfig
import ChEquip
-import EventShell
import random
@@ -37,9 +36,9 @@
Def_EquipWashMaxAttrCount = 3 # 装备洗练最大洗练属性条数
g_allIndexList = [] #可洗炼的部位缓存
-def OnEquipWashLogin(curPlayer):
- Sycn_EquipWashInfo(curPlayer, isLogin=True)
- return
+#def OnEquipWashLogin(curPlayer):
+# Sycn_EquipWashInfo(curPlayer, isLogin=True)
+# return
def GetEquipWashMaxLV(curPlayer, equipPackindex, equipPlace):
# @return: 0-未开放; >=1-该装备位最大可洗练等级
@@ -109,11 +108,11 @@
return
maxWashLV = GetEquipWashMaxLV(curPlayer, equipPackindex, equipPlace)
- washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % equipPackindex) + 1
+ washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % equipPackindex)
GameWorld.DebugLog("装备洗练: classLV=%s,equipPlace=%s,checkUseGoldAttr=%s,washType=%s,washLV=%s,maxWashLV=%s"
% (classLV, equipPlace, checkUseGoldAttr, washType, washLV, maxWashLV), playerID)
- if maxWashLV < 1:
+ if maxWashLV < washLV:
return
washData = GetEquipWashData(washType, washLV)
@@ -179,6 +178,14 @@
return
GameWorld.DebugLog("随机范围属性%s, washValue=%s, %s~%s" % (attrNum, washValue, randValueMin, randValueMax))
randValue = random.randint(randValueMin, randValueMax)
+ for _ in xrange(50):
+ if randValue != 0:
+ break
+ randValue = random.randint(randValueMin, randValueMax)
+ #GameWorld.DebugLog("随机值0,重新随机!")
+ if randValue == 0:
+ randValue = 1
+ #GameWorld.DebugLog("随机值还是0,强制设置为1!")
randAttrDict[attrNum] = randValue
if randValue <= 0:
negativeValueCnt += 1
@@ -206,7 +213,7 @@
return
preWashData = None # 上一洗练等级数据
- if washLV > 1:
+ if washLV > 0:
preWashData = GetEquipWashData(washType, washLV - 1)
if not preWashData:
GameWorld.ErrLog("找不到上一级洗练数据,无法洗练!preWashLV=%s" % (washLV - 1))
@@ -303,7 +310,7 @@
return
equipPlace = ipyData.GetEquipPlace()
classLV = ipyData.GetClassLV()
- washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % equipPackindex) + 1
+ washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % equipPackindex)
maxWashLV = GetEquipWashMaxLV(curPlayer, equipPackindex, equipPlace)
GameWorld.DebugLog("确认洗练结果: classLV=%s, equipPlace=%s,isSave=%s,washLV=%s,maxWashLV=%s"
% (classLV, equipPlace, isSave, washLV, maxWashLV), playerID)
@@ -311,7 +318,7 @@
washType = GetEquipWashType(equipPlace)
if washType is None:
return
- if maxWashLV < 1:
+ if maxWashLV < 0:
return
washData = GetEquipWashData(washType, washLV)
if not washData:
@@ -360,14 +367,28 @@
if tempValue < getattr(washData, "GetAttrMax%s" % attrNum)():
return
washLV += 1
- # 字典存储的从0开始,0代表1级,所以实际存进去的值需减1
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashLV % (equipPackindex), washLV - 1)
- GameWorld.DebugLog("装备洗练等级升级: equipPackindex=%s,washLV=%s" % (equipPackindex, washLV), curPlayer.GetPlayerID())
+ SetEquipWashLV(curPlayer, equipPackindex, washLV)
# 洗练广播
PlayerControl.WorldNotify(0, "WashCongratulation", [curPlayer.GetPlayerName(), curPlayer.GetPlayerID(), classLV, equipPlace, washLV])
return True
+def SetEquipWashLV(curPlayer, index, setWashLV):
+ befWashLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % index)
+ if befWashLV == setWashLV:
+ return
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashLV % (index), setWashLV)
+
+ # 同步更新洗练总等级
+ befTotalWashLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalEquipWashLV)
+ updTotalWashLV = max(0, befTotalWashLV + setWashLV - befWashLV)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalEquipWashLV, updTotalWashLV)
+ GameWorld.DebugLog("设置洗练等级: index=%s,befWashLV=%s,setWashLV=%s,befTotalWashLV=%s,updTotalWashLV=%s"
+ % (index, befWashLV, setWashLV, befTotalWashLV, updTotalWashLV))
+ return
+
+## 全身洗练总等级
+def GetTotalEquipWashLV(curPlayer): return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalEquipWashLV)
def Sycn_EquipWashInfo(curPlayer, equipPackindex=-1, isLogin=False):
hasValue = False
@@ -384,7 +405,7 @@
for place in syncPlaceList:
equipPart = ChPyNetSendPack.tagMCEquipPartXLAttr()
equipPart.EquipPlace = place
- equipPart.XLAttrLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % place) + 1
+ equipPart.XLAttrLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % place)
equipPart.XLAttrList = []
for attrNum in range(1, Def_EquipWashMaxAttrCount + 1):
washValue = ChPyNetSendPack.tagMCEquipPartXLAttrValue()
@@ -415,7 +436,9 @@
def CalcAttr_EquipWash(curPlayer, equipIndex, equipPlace, allAttrList):
## 装备位洗练属性
- washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % equipIndex) + 1
+ washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % equipIndex)
+ maxWashLV = GetEquipWashMaxLV(curPlayer, equipIndex, equipPlace)
+ washLV = min(washLV, maxWashLV)
washType = GetEquipWashType(equipPlace)
if washType is None:
return
@@ -425,7 +448,9 @@
#GameWorld.DebugLog("装备位属性: equipPlace=%s,washLV=%s" % (equipPlace, washLV))
for attrNum in range(1, Def_EquipWashMaxAttrCount + 1):
attrID = getattr(washData, "GetAttrType%s" % attrNum)()
+ maxValue = getattr(washData, "GetAttrMax%s" % attrNum)()
attrValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashValue % (equipIndex, attrNum))
+ attrValue = min(attrValue, maxValue)
#GameWorld.DebugLog(" attrNum=%s,attrID=%s, attrValue=%s" % (attrNum, attrID, attrValue))
if attrValue:
PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrList)
@@ -437,7 +462,7 @@
# washTypeLV = 999
# placeList = GetEquipWashPlaceList(washType)
# for equipPlace in placeList:
-# washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % equipPlace) + 1
+# washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % equipPlace)
# washTypeLV = min(washTypeLV, washLV)
#
# if not washTypeLV:
--
Gitblit v1.8.0