From 6fcf3513ccde191e067c8dfd8279cccedf95eb77 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 17 五月 2019 19:22:25 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 新版 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 8 +++++--- 1 files changed, 5 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py index 0fe4931..e28c623 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py @@ -126,9 +126,11 @@ #技能攻击最大数量 hurtCount = SkillCommon.GetSkillArea_Atk_Count(curPlayer, curSkill) - if len(hurtList) > hurtCount: - # 客户端目标过多 - return False + #=========================================================================== + # if len(hurtList) > hurtCount: + # # 客户端目标过多 + # return False + #=========================================================================== # mapType = GameWorld.GetMap().GetMapFBType() # 野外小怪或者其他指定的怪为了更及时的打击感,由客户端计算 -- Gitblit v1.8.0