From 6feb3406bd4edf15e443f5d58f06229d5ee8733c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 24 十二月 2018 14:13:53 +0800
Subject: [PATCH] 5571 【1.4】集市物品卖出提示邮件新增VIP玩家模板
---
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py | 15 +++++++++------
1 files changed, 9 insertions(+), 6 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
index 3fa96c6..75db506 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
@@ -31,6 +31,7 @@
import PlayerUniversalGameRec
import GameWorldActionTeHui
import GameWorldProcess
+import GameWorldBoss
import GMCommon
import time
@@ -62,9 +63,9 @@
GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_MixServerDay, 0)
curTime = int(time.time())
- PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime, curTime)
- PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_SetOpenServerTime, curTime)
-
+ PlayerDBGSEvent.SetInitOpenServerTime(curTime)
+ openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday)
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OpenServerWeekday, openServerWeekday)
# 重置数据记录及领奖状态
for campaignType in ShareDefine.Def_Campaign_Type_List:
GameWorld.GetGameWorld().SetDict(ShareDefine.Def_Notify_WorldKey_MixServerCampaignSaveData % campaignType, 0)
@@ -101,11 +102,13 @@
tick = GameWorld.GetGameWorld().GetTick()
GMCommon.ActionControlRefresh(tick)
+ # 广播分流boss状态
+ GameWorldBoss.Sync_BossShuntLineInfo()
+
if curPlayer:
PlayerEventCounter.Sync_OpenServerDay(curPlayer)
- GameWorld.DebugAnswer(curPlayer, '开服时间:%s, 星期%s, 天数:%s 是否合服:%s, 合服天数:%s'%\
- (GameWorld.ChangeTimeNumToStr(PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime)),
- GameWorldProcess.GetOpenServerWeekday(),
+ GameWorld.DebugAnswer(curPlayer, '开服星期%s, 天数:%s 是否合服:%s, 合服天数:%s'%\
+ (GameWorldProcess.GetOpenServerWeekday(),
PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1,
PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer),
PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) + 1))
--
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