From 6feb3406bd4edf15e443f5d58f06229d5ee8733c Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 24 十二月 2018 14:13:53 +0800 Subject: [PATCH] 5571 【1.4】集市物品卖出提示邮件新增VIP玩家模板 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/UpdatePlayerName.py | 9 ++++++--- 1 files changed, 6 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/UpdatePlayerName.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/UpdatePlayerName.py index 8dbd291..8e201d7 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/UpdatePlayerName.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/UpdatePlayerName.py @@ -33,6 +33,7 @@ ## 合服首登 def ResetChangeNameCnt(curPlayer): + return #暂屏蔽 GameWorld.DebugLog(' 玩家合服首次登录 改名次数重置为0') PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_UpdatePlayerNameCnt, 0) Sync_UpdatePlayerNameCount(curPlayer) @@ -73,6 +74,7 @@ itemIndex = clientData.ItemIndex - 1 #客户端发的默认+了1 serverID = clientData.ServerID if itemIndex == -1: #-1则默认扣钱否则扣道具 + return moneyType, moneyCount = GetCostMoney(curPlayer) if not PlayerControl.HaveMoney(curPlayer, moneyType, moneyCount): #金钱不足 @@ -144,7 +146,8 @@ newName = sendPack.GetNewName() curPlayer.SetPlayerName(newName) - + GameWorld.GetPlayerManager().UpdatePlayerNameIndex(curPlayerName, newName) + GameWorld.GetMapCopyPlayerManager().UpdatePlayerNameIndex(curPlayerName, newName) #EventReport.WriteEvent_change_name(curPlayer, curPlayerName, newName) GameWorld.Log("UpdatePlayerName MapServer改名成功, newName = %s"%newName, curPlayer.GetID()) @@ -170,8 +173,8 @@ ItemCommon.DelItem(curPlayer, curItem, 1, True, 'UpdatePlayerName') #改名次数+1 - updatePlayerNameCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_UpdatePlayerNameCnt) - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_UpdatePlayerNameCnt, updatePlayerNameCnt + 1) + #updatePlayerNameCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_UpdatePlayerNameCnt) + #PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_UpdatePlayerNameCnt, updatePlayerNameCnt + 1) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_UpdatePlayerNameItemIndex, 0) return -- Gitblit v1.8.0