From 7016d72ee1ae6ef22e88d299437dbb45f2e24352 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 09 五月 2019 19:33:58 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 符印功能产出 属性减少指定技能组CD 功能配置 SkillCD --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py index 2fb69b6..6bdb52f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py @@ -33,6 +33,7 @@ import ShareDefine import GameObj import PassiveBuffEffMng +import IpyGameDataPY #--------------------------------------------------------------------- #--------------------------------------------------------------------- @@ -98,6 +99,11 @@ curSkill.SetLastUseTick(tick) coolDownTime = curSkill.GetCoolDownTime() remainTime = coolDownTime + + skillTypeID = curSkill.GetSkillTypeID() + if atkObj and skillTypeID in IpyGameDataPY.GetFuncEvalCfg("SkillCD", 1): + reduceSkillCDPer += PlayerControl.GetTheFBSkillsCD(atkObj) + if isPassiveSkill(curSkill): if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill: # 天赋有减CD效果 -- Gitblit v1.8.0