From 7090bf1b1cda9c9a9c10e3582c96fe889f6a283b Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 11:36:16 +0800
Subject: [PATCH] 860312 修改任务接口SubProperty 为减   DelProperty 为删

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_NormalNPC.py |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_NormalNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_NormalNPC.py
index 14dea9b..229ccf4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_NormalNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_NormalNPC.py
@@ -143,9 +143,13 @@
     #玩家击杀NPC副本触发器
     curPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curSummonNPC)
     
+    if not ChNPC.OnCheckCanDie(curPlayer, curTagNPC, skill, tick):
+        return
+    
     #2011-05-12 chenxuewei 有没主人都只要通知一次即可,避免重复通知
     if curPlayer != None:
         FBLogic.DoFB_Player_KillNPC(curPlayer, curTagNPC, tick)
+        NPCCommon.OnPlayerAttackNPCDie(curTagNPC, curPlayer, skill)
     else:
         #副本
         FBLogic.DoFB_Npc_KillNPC(curSummonNPC, curTagNPC, tick)

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