From 70d4721bd42f80bb933ebf6e5625d0af7bbeb256 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 25 十一月 2018 18:05:37 +0800
Subject: [PATCH] 4762 【后端】助战机器人AI及伤血;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py
index 35b6323..2090645 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py
@@ -73,11 +73,11 @@
             
     # 没有攻击目标则跟随玩家
     if not curTag:
-        GameWorld.DebugLog("没有攻击目标,跟随玩家!objID=%s" % curNPC.GetID())
+        #GameWorld.DebugLog("没有攻击目标,跟随玩家!objID=%s" % curNPC.GetID())
         dist = GameWorld.GetDist(fbPlayer.GetPosX(), fbPlayer.GetPosY(), curNPC.GetPosX(), curNPC.GetPosY())
         if dist > 12:
             posX, posY = npcControl.GetMoveNearPos(fbPlayer.GetPosX(), fbPlayer.GetPosY(), 3)
-            curHP.ResetPos(posX, posY)
+            curNPC.ResetPos(posX, posY)
         elif dist > 5:
             npcControl.MoveToObj_Detel(fbPlayer, 5)
         return

--
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