From 70d4721bd42f80bb933ebf6e5625d0af7bbeb256 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 25 十一月 2018 18:05:37 +0800
Subject: [PATCH] 4762 【后端】助战机器人AI及伤血;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py
index 35b6323..2090645 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_20.py
@@ -73,11 +73,11 @@
# 没有攻击目标则跟随玩家
if not curTag:
- GameWorld.DebugLog("没有攻击目标,跟随玩家!objID=%s" % curNPC.GetID())
+ #GameWorld.DebugLog("没有攻击目标,跟随玩家!objID=%s" % curNPC.GetID())
dist = GameWorld.GetDist(fbPlayer.GetPosX(), fbPlayer.GetPosY(), curNPC.GetPosX(), curNPC.GetPosY())
if dist > 12:
posX, posY = npcControl.GetMoveNearPos(fbPlayer.GetPosX(), fbPlayer.GetPosY(), 3)
- curHP.ResetPos(posX, posY)
+ curNPC.ResetPos(posX, posY)
elif dist > 5:
npcControl.MoveToObj_Detel(fbPlayer, 5)
return
--
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