From 7113d8d22de7bc67f5f6647572a6da118def22b2 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期四, 13 十二月 2018 21:31:25 +0800 Subject: [PATCH] 2625 【BUG】【1.3】【1.3.100】大境界断线重连后异常 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py index 1dde420..8fc44ee 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py @@ -495,7 +495,7 @@ gameMapID = gameMap.GetMapID() #如果已经设置过副本功能线路属性,则进入时同步玩家,一般下线重登或者非第一个进入该副本的玩家(如队友)会收到该包 - if FBCommon.GetHadSetFBPropertyMark(): + if FBCommon.GetHadSetFBPropertyMark() and gameMap.GetMapFBType() != IPY_GameWorld.fbtSingle: PlayerControl.SetFBFuncLineID(curPlayer, FBCommon.GetFBPropertyMark()) #成长NPC所需数据初始化 -- Gitblit v1.8.0