From 7183d0b21074403350b355672d2ef2f78159cdb2 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 14 一月 2020 16:26:53 +0800 Subject: [PATCH] 4627 【主干】分解跟升星同时触发有概率扣除失败或者扣除了错误的物品(优化升星扣除装备、材料逻辑) --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 110 +++++++++++++++++++++++++++++++++++------------------- 1 files changed, 71 insertions(+), 39 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index e15e43c..7de36d7 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -195,6 +195,9 @@ Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息 Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志 Def_Notify_WorldKey_FairyDomainLimit = "FairyDomainLimit" # 缥缈仙域限制事件 + +Def_Notify_WorldKey_AssistBoss = "AssistBoss" # 协助boss + #运营活动表名定义 OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动 OperationActionName_CostRebate = "ActCostRebate" # 消费返利活动 @@ -327,15 +330,9 @@ #增加%d体魄 Def_Effect_CON = 4 #增加HP -Def_Effect_MaxHP = 6 -Def_Effect_MaxHP_ShenPin = 152 # 神品 -Def_Effect_MaxHP_XianPin = 153 # 仙品 -Def_Effect_MaxHP_JiPin = 154 # 极品 +Def_Effect_MaxHP = 6 #增加%d伤害值(物理和魔法的最大/小),只用到a值 -Def_Effect_Atk = 7 -Def_Effect_Atk_ShenPin = 149 # 神品 -Def_Effect_Atk_XianPin = 150 # 仙品 -Def_Effect_Atk_JiPin = 151 # 极品 +Def_Effect_Atk = 7 #增加%d防御值 Def_Effect_Def = 8 #命中(A值为具体值) @@ -373,15 +370,9 @@ #宠物伤害比例提升(A值万分率) Def_Effect_PetDamPer = 25 #冰攻(A值为具体值) 真实伤害元素攻击, 无视防御, 只有元素防御可以减免伤害, 此项目用冰元素代替 -Def_Effect_IceAtk = 26 -Def_Effect_IceAtk_ShenPin = 155 # 神品 -Def_Effect_IceAtk_XianPin = 156 # 仙品 -Def_Effect_IceAtk_JiPin = 157 # 极品 +Def_Effect_IceAtk = 26 #冰防(A值为具体值) 真实抵抗元素抵抗, 减免元素攻击造成的伤害, 此项目用冰元素代替 -Def_Effect_IceDef = 27 -Def_Effect_IceDef_ShenPin = 158 # 神品 -Def_Effect_IceDef_XianPin = 159 # 仙品 -Def_Effect_IceDef_JiPin = 160 # 极品 +Def_Effect_IceDef = 27 #无视防御几率提升 Def_Effect_IgnoreDefRate = 28 #无视防御抗性, 受击时减少对方的无视防御属性 @@ -451,14 +442,8 @@ Def_Effect_IceDefPer = 62 #基础装备生命百分比 Def_Effect_BaseEquipMaxHPAddPer = 63 -Def_Effect_BaseEquipMaxHPAddPer_ShenPin = 164 # 神品 -Def_Effect_BaseEquipMaxHPAddPer_XianPin = 165 # 仙品 -Def_Effect_BaseEquipMaxHPAddPer_JiPin = 166 # 极品 #基础装备攻击百分比 Def_Effect_BaseEquipAtkAddPer = 65 -Def_Effect_BaseEquipAtkAddPer_ShenPin = 161 # 神品 -Def_Effect_BaseEquipAtkAddPer_XianPin = 162 # 仙品 -Def_Effect_BaseEquipAtkAddPer_JiPin = 163 # 极品 #防具防御百分比 - 废弃 Def_Effect_ArmorDefAddPer = 66 #主手基础属性值 百分比 @@ -527,6 +512,29 @@ Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免 Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免 +Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1 +Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2 +Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3 +Def_Effect_SkillAddPer4 = 105 # 技能伤害增强4 +Def_Effect_SkillAddPer5 = 106 # 技能伤害增强5 +Def_Effect_SkillAddPer6 = 107 # 技能伤害增强6 +Def_Effect_SkillAddPer7 = 108 # 技能伤害增强7 + +Def_Effect_SkillReducePer1 = 109 # 受到技能伤害减少1 +Def_Effect_SkillReducePer2 = 110 # 受到技能伤害减少2 +Def_Effect_SkillReducePer3 = 111 # 受到技能伤害减少3 +Def_Effect_SkillReducePer4 = 112 # 受到技能伤害减少4 +Def_Effect_SkillReducePer5 = 113 # 受到技能伤害减少5 +Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6 +Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7 + +## 技能伤害百分比增加的 属性ID 列表 +SkillAddPerAttrIDList = [Def_Effect_SkillAddPer1, Def_Effect_SkillAddPer2, Def_Effect_SkillAddPer3, Def_Effect_SkillAddPer4, + Def_Effect_SkillAddPer5, Def_Effect_SkillAddPer6, Def_Effect_SkillAddPer7] +## 技能伤害百分比减少的 属性ID 列表 +SkillReducePerAttrIDList = [Def_Effect_SkillReducePer1, Def_Effect_SkillReducePer2, Def_Effect_SkillReducePer3, Def_Effect_SkillReducePer4, + Def_Effect_SkillReducePer5, Def_Effect_SkillReducePer6, Def_Effect_SkillReducePer7] + Def_Effect_Luck = 120 # 气运 Def_Effect_LuckPer = 133 # 气运百分率 @@ -546,6 +554,8 @@ Def_Effect_BurnValue = 146 # 灼烧固定伤害 Def_Effect_BurnTimePer = 147 # 延长灼烧时间百分比 Def_Effect_SubSpeedPer = 148 # 减移动速度百分比 + +Def_Effect_ReduceSkillCDPer = 149 # 减少技能CD, a值为万分率 #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 @@ -623,8 +633,8 @@ Def_BT_Realm, #境界榜 Def_BT_TotalRecharge, #充值排行榜 10 - Def_BT_Campaign_PlusLV, #强化等级(开服活动榜) - Def_BT_Campaign_HorseLV, #坐骑等级(开服活动榜) + Def_BT_Campaign_Plus, #强化战力(开服活动榜) + Def_BT_Campaign_Horse, #坐骑战力(开服活动榜) Def_BT_Campaign_StoneLV, #宝石等级(开服活动榜) Def_BT_Campaign_LV, #冲级排行(开服活动榜) Def_BT_Campaign_RealmLV, #境界等级(开服活动榜) 15 @@ -632,7 +642,7 @@ Def_BT_FCCostGold, #消费排行榜(仙界盛典) Def_BT_Campaign_RuneLV, #符印等级(开服活动榜) - Def_BT_FBHelpBattle, #助战次数排行榜 + Def_BT_19, Def_BT_Campaign_GodWeaponLV, #神兵等级(开服活动榜) 20 Def_BT_Campaign_Recharge, #累计充值(开服活动榜) Def_BT_Campaign_PetLV, #灵宠等级(开服活动榜) @@ -640,9 +650,10 @@ Def_BT_NewFCCostGold, #消费排行榜(新仙界盛典) Def_BT_Campaign_LingGen, #灵根总点(开服活动榜) Def_BT_Campaign_StarLV, #升星等级(开服活动榜) 25 + Def_BT_Campaign_Wash, #洗练战力(开服活动榜) Def_BT_Max, #排行榜最大类型 -) = range(0, 25 + 2) +) = range(0, 26 + 2) #职业对应战力排行榜类型 JobFightPowerBillboardDict = { @@ -654,7 +665,6 @@ #排行榜Value1存储境界信息的榜单列表 BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin, Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient, - Def_BT_FBHelpBattle, ] ##---比率--- @@ -816,7 +826,7 @@ CDBPlayerRefresh_RealmPoint, # 境界修炼点 CDBPlayerRefresh_Ysog, # 魔精 CDBPlayerRefresh_FamilyActivity, # 仙盟活跃令 -CDBPlayerRefresh_Xianyuancoin, # 仙缘币 +CDBPlayerRefresh_174, CDBPlayerRefresh_PKState, # 战斗状态 175 CDBPlayerRefresh_BossState, # boss状态 CDBPlayerRefresh_BaseAtkMin, # 基础最小攻击 @@ -857,7 +867,22 @@ CDBPlayerRefresh_FinalHurtReducePer, # 最终伤害减少百分比 CDBPlayerRefresh_YinjiTime, # 每X秒减少印记时间,毫秒 CDBPlayerRefresh_YinjiCnt, # 当前印记数 214 -) = range(146, 215) +CDBPlayerRefresh_SkillAddPer1, # 技能伤害增强1 215 +CDBPlayerRefresh_SkillAddPer2, # 技能伤害增强2 +CDBPlayerRefresh_SkillAddPer3, # 技能伤害增强3 +CDBPlayerRefresh_SkillAddPer4, # 技能伤害增强4 +CDBPlayerRefresh_SkillAddPer5, # 技能伤害增强5 +CDBPlayerRefresh_SkillAddPer6, # 技能伤害增强6 220 +CDBPlayerRefresh_SkillAddPer7, # 技能伤害增强7 +CDBPlayerRefresh_SkillReducePer1, # 受到技能伤害减少1 +CDBPlayerRefresh_SkillReducePer2, # 受到技能伤害减少2 +CDBPlayerRefresh_SkillReducePer3, # 受到技能伤害减少3 +CDBPlayerRefresh_SkillReducePer4, # 受到技能伤害减少4 225 +CDBPlayerRefresh_SkillReducePer5, # 受到技能伤害减少5 +CDBPlayerRefresh_SkillReducePer6, # 受到技能伤害减少6 +CDBPlayerRefresh_SkillReducePer7, # 受到技能伤害减少7 +CDBPlayerRefresh_ExAttr17, # ExAttr17 +) = range(146, 230) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来) @@ -866,7 +891,6 @@ TYPE_Price_Ysog = 14 # 魔精 TYPE_Price_FamilyActivity = 15 # 仙盟活跃令 TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃 -TYPE_Price_XianyuanCoin = 17 # 仙缘币 TYPE_Price_Honor = 18 # 荣誉 TYPE_Price_Rune = 23 # 符印精华点 TYPE_Price_RuneSplinters = 24 # 符印碎片 @@ -894,7 +918,6 @@ TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint, TYPE_Price_Ysog:CDBPlayerRefresh_Ysog, TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity, - TYPE_Price_XianyuanCoin:CDBPlayerRefresh_Xianyuancoin, TYPE_Price_Danjing:CDBPlayerRefresh_Danjing, TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust, TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters, @@ -925,6 +948,7 @@ GameFuncID_Friend = 73 # 好友 GameFuncID_SignDay = 81 # 签到 GameFuncID_RefineStove = 87 # 炼丹炉 +GameFuncID_EquipWash = 91 # 洗练 GameFuncID_Treasure = 99 # 寻宝 GameFuncID_FirstGoldTip = 128 # 首充优势提示 GameFuncID_EquipDecompose = 123 # 装备分解 @@ -1020,7 +1044,7 @@ Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7 Def_UniversalGameRecType_StoreServerCntRecord, #商店全服购买记录 8, Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9 - Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10 + Def_UniversalGameRecType_10, Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11 Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12 Def_UniversalGameRecType_FairyDomain, #缥缈仙域事件次数记录13 @@ -1040,8 +1064,8 @@ Def_UniversalGameRecType_27, Def_UniversalGameRecType_28, Def_UniversalGameRecType_BossInfo, # boss信息29 - Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 - Def_UniversalGameRecType_31, + Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30 + Def_UniversalGameRecType_BossFirstKill, # boss首杀 31 Def_UniversalGameRecType_32, Def_UniversalGameRecType_33, Def_UniversalGameRecType_34, @@ -1154,8 +1178,8 @@ # 开服活动类型标识, 不可超过32 Def_Campaign_Type_List = ( -Def_Campaign_Type_PlusLV, # 强化等级排行 1 -Def_Campaign_Type_HorseLV, # 坐骑等级排行 2 +Def_Campaign_Type_Plus, # 强化战力排行 1 +Def_Campaign_Type_Horse, # 坐骑战力排行 2 Def_Campaign_Type_StoneLV, # 宝石等级排行 3 Def_Campaign_Type_LV, # 冲级等级排行 4 Def_Campaign_Type_RealmLV, # 境界等级排行 5 @@ -1166,12 +1190,13 @@ Def_Campaign_Type_PetLV, # 灵宠等级排行 10 Def_Campaign_Type_LingGen, # 灵根点数排行 11 Def_Campaign_Type_StarLV, # 升星等级排行 12 -) = range(1, 1 + 12) +Def_Campaign_Type_Wash, # 洗练战力排行 13 +) = range(1, 1 + 13) # 活动类型对应的奖励排行榜{活动类型:排行榜, ...} Def_Campaign_Billboard_Dict = { - Def_Campaign_Type_PlusLV:Def_BT_Campaign_PlusLV, - Def_Campaign_Type_HorseLV:Def_BT_Campaign_HorseLV, + Def_Campaign_Type_Plus:Def_BT_Campaign_Plus, + Def_Campaign_Type_Horse:Def_BT_Campaign_Horse, Def_Campaign_Type_StoneLV:Def_BT_Campaign_StoneLV, Def_Campaign_Type_LV:Def_BT_Campaign_LV, Def_Campaign_Type_RealmLV:Def_BT_Campaign_RealmLV, @@ -1182,6 +1207,7 @@ Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV, Def_Campaign_Type_LingGen:Def_BT_Campaign_LingGen, Def_Campaign_Type_StarLV:Def_BT_Campaign_StarLV, + Def_Campaign_Type_Wash:Def_BT_Campaign_Wash, } #队伍最大人数 @@ -1280,6 +1306,12 @@ Def_IudetItemDecompound = 33 # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...] Def_IudetLiantaiItemID = 35 # 合成该莲台的所有莲台ID [itemID, itemID, ...] Def_IudetAddSkillID = 37 # 可添加的技能ID列表 [skillID, skillID, ...] +Def_IudetLegendAttrIDShen = 51 # 物品传奇属性ID列表 - 神 +Def_IudetLegendAttrValueShen = 61 # 物品传奇属性值列表 - 神 +Def_IudetLegendAttrIDXian = 53 # 物品传奇属性ID列表 - 仙 +Def_IudetLegendAttrValueXian = 63 # 物品传奇属性值列表 - 仙 +Def_IudetLegendAttrIDJi = 55 # 物品传奇属性ID列表 - 极 +Def_IudetLegendAttrValueJi = 65 # 物品传奇属性值列表 - 极 Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品 Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到 -- Gitblit v1.8.0