From 719e369184eacf68a8bd3c7b8d97636248c16040 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 21 五月 2019 11:34:59 +0800 Subject: [PATCH] 6868 子 【开发】增加两个飘字,印记和灼烧 / 【后端】增加印记和灼烧的飘字 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py index 0be8a3d..3c8ae66 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py @@ -43,7 +43,7 @@ curBuffSkillID = curBuff.GetSkill().GetSkillTypeID() - SkillCommon.SkillLostHP(defender, curBuffSkillID, buffOwner, singleDecHP, tick, hurtType=ChConfig.Def_HurtType_Bleed) + SkillCommon.SkillLostHP(defender, curBuffSkillID, buffOwner, singleDecHP, tick, hurtType=ChConfig.Def_HurtType_Burn) if buffOwner and GameObj.GetHP(buffOwner) > 0: # 此处暂无法用被动效果实现 -- Gitblit v1.8.0