From 71e78cbced24dd6b70aaa1dca1404ff10087ce3d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 29 三月 2019 10:54:06 +0800
Subject: [PATCH] 3045 【主干】合服补偿创新号也会收到

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
index ae6aa90..2465e39 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
@@ -111,7 +111,6 @@
     
     if GameObj.GetHP(curTagNormalNPC) <= 0:
         if not ChNPC.OnCheckCanDie(curPlayer, curTagNormalNPC, skill, tick):
-            GameObj.SetHP(curTagNormalNPC, 1)
             return
         #执行击杀NPC逻辑
         FBLogic.DoFB_Player_KillNPC(curPlayer , curTagNormalNPC , tick)

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