From 72e0425552abdbcc2fffbb8e9575e21dbda469a2 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 23 五月 2022 17:03:29 +0800
Subject: [PATCH] 9415 【BT】【后端】古神战场(修复周参与榜结算奖励某些名次多结算神玉奖励bug; 每天过天时增加记录跨服榜单数据流向)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 66 +++++++++++++++++++++++++++++---
1 files changed, 59 insertions(+), 7 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index 450a64d..4d45f72 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -34,6 +34,7 @@
import ChConfig
import GMCommon
import DirtyList
+import CrossBillboard
import PlayerBillboard
import PlayerExam
import PlayerControl
@@ -69,12 +70,16 @@
import CrossRealmPlayer
import CrossRealmMsg
import CrossRealmPK
+import CrossBattlefield
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
import PlayerFairyDomain
+import GameWorldSkyTower
+import GameWorldArena
import GameWorldItem
import PlayerAssist
+import PlayerLove
import time
import datetime
@@ -495,15 +500,28 @@
callName = pack.GetCallName()
resultName = pack.GetResultName() #[queryid, 人气值, 物品ID]
+ if callName == "PlayerRealLoginOK":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ loginMsg = eval(resultName)
+ ChPlayer.DoPlayerRealLoginOK(curPlayer, loginMsg, tick)
+ return
+
if callName == "SendMail":
- title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource = eval(resultName)
+ title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource, crossMail = eval(resultName)
limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays))
limitTime = limitTime.split(".")[0]
- PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource)
+ PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource, crossMail=crossMail)
return
if callName == "SendMailBatch":
PlayerCompensation.SendPersonalItemMailBatch(eval(resultName))
+ return
+
+ if callName == "SendEntireMail":
+ mailTypeKey, getDays, limitLV, limitLVType, addItemList, paramList, gold, goldPaper, silver, detail, moneySource = eval(resultName)
+ PlayerCompensation.SendEntireMail(mailTypeKey, getDays, limitLV, limitLVType, addItemList, paramList, gold, goldPaper, silver, detail, moneySource)
return
if callName == "SendMsgToCrossServer":
@@ -541,6 +559,10 @@
if callName == "UpdateBillboard": #地图服务器更新排行榜
PlayerBillboard.MapServer_UpdateBillboard(eval(resultName), tick)
+ return
+
+ if callName == "UpdateCrossBillboard": #地图服务器更新跨服排行榜
+ CrossBillboard.MapServer_UpdateCrossBillboard(eval(resultName))
return
if callName == 'PyAddFamilyInfoValue': #地图服务器增加战盟信息值
@@ -626,6 +648,11 @@
#跨服注册结果
if callName == "CrossRealmReg":
CrossRealmPlayer.OnCrossRealmRegOK(srcPlayerID, eval(resultName), tick)
+ return
+
+ # 跨服战场结算
+ if callName =="CrossBattlefieldOver":
+ CrossBattlefield.MapServer_CrossBattlefieldOver(eval(resultName))
return
#py喇叭聊天
@@ -794,11 +821,11 @@
PlayerTeam.MapServer_TeamMemFuncData(srcPlayerID, eval(resultName))
return
- #封魔坛结束
- if callName == "SealDemonOver":
- playerID, lineID, rank = eval(resultName)
- PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
- return
+# #封魔坛结束
+# if callName == "SealDemonOver":
+# playerID, lineID, rank = eval(resultName)
+# PyDataManager.GetSealDemonRecordManager().UpdateSealDemonRecord(playerID,lineID,rank)
+# return
#查询副本功能线路人数
if callName == "FBLinePlayerCnt":
@@ -927,6 +954,31 @@
if ret == None:
return
resultName = '%s' % ret
+
+ # 竞技场
+ if callName =="Arena":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
+ resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
+
+ # 情缘
+ if callName =="Love":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = PlayerLove.MapServer_Love(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
+ # 天星塔
+ if callName == "SkyTower":
+ ret = GameWorldSkyTower.MapServer_SkyTowerInfo(eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
# # 战盟仓库
# if callName == "FamilyStore":
--
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