From 7307fda7e37f4544b4f1f091b4ebf5b665fb5ec0 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 14 一月 2021 14:53:53 +0800 Subject: [PATCH] 4900 【主干】【BT】跨服boss扣除次数bug --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py | 23 +++++++++++++++++++++-- 1 files changed, 21 insertions(+), 2 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py index 4b6387a..f552695 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBoss.py @@ -20,7 +20,7 @@ import IpyGameDataPY import ChPyNetSendPack import CrossRealmPlayer -import DataRecordPack +#import DataRecordPack import PlayerControl import NetPackCommon import CrossRealmMsg @@ -357,6 +357,7 @@ def OnPlayerLogin(curPlayer): Sync_CrossBossInfo(curPlayer) + __LoginNotifyKillCrossBoss(curPlayer) return def CrossServerMsg_CrossBossInfo(bossInfoDict): @@ -393,7 +394,9 @@ killer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) if not killer: GameWorld.ErrLog("击杀跨服boss时主服玩家不在线, playerID=%s,mapID=%s,bossID=%s" % (playerID, mapID, bossID)) - DataRecordPack.SendEventPack("CrossBoss_Error", {"PlayerID":playerID, "Error":"MainServerOffline"}) + #DataRecordPack.SendEventPack("CrossBoss_Error", {"PlayerID":playerID, "Error":"MainServerOffline"}) + killTime = int(time.time()) + PyGameData.g_unNotifyKillCrossBossDict[playerID] = [killTime, mapID, bossID] continue msgInfo = str([mapID, bossID]) killer.MapServer_QueryPlayerResult(0, 0, "CrossKillBoss", msgInfo, len(msgInfo)) @@ -401,6 +404,22 @@ Sync_CrossBossInfo(None, syncBOSSIDList) return +def __LoginNotifyKillCrossBoss(curPlayer): + ## 登录时通知未通知到的击杀跨服boss + playerID = curPlayer.GetPlayerID() + if playerID not in PyGameData.g_unNotifyKillCrossBossDict: + return + killTime, mapID, bossID = PyGameData.g_unNotifyKillCrossBossDict.pop(playerID) + curTime = int(time.time()) + passSeconds = curTime - killTime + if passSeconds >= 120: + GameWorld.DebugLog("超过120秒上线不处理,主要为了防刷上线捡物品!", playerID) + return + msgInfo = str([mapID, bossID]) + curPlayer.MapServer_QueryPlayerResult(0, 0, "CrossKillBoss", msgInfo, len(msgInfo)) + GameWorld.Log("上线补通知击杀跨服boss: passSeconds=%s, mapID=%s, bossID=%s" % (passSeconds, mapID, bossID), playerID) + return + def CrossServerMsg_CrossBossState(msgInfo): ## 收到跨服服务器同步的跨服boss状态 -- Gitblit v1.8.0