From 735b28f37122bc5bb87c52806df1f5299085c89b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 14 八月 2024 15:58:16 +0800 Subject: [PATCH] 10238 【越南】【砍树】【主干】【港台】骑宠养成(增加骑宠养成活动;任务活动增加骑宠活动相关任务类型;商城增加可配置不重置限购次数;增加境界培养卡道具效果;增加法器生命、攻击、防御百分比属性;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 31 ++++++++++++++++++++++++------- 1 files changed, 24 insertions(+), 7 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py index 5b7caff..48d54ec 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py @@ -295,6 +295,7 @@ OperationActionName_BuyCountGift = "ActBuyCountGift" # 购买次数礼包活动 OperationActionName_FamilyCTGAssist = "ActFamilyCTGAssist" # 仙盟充值协助 OperationActionName_Gubao = "ActGubao" # 古宝养成活动 +OperationActionName_HorsePetTrain = "ActHorsePetTrain" # 骑宠养成活动 #节日活动类型列表 - 该类型无视开服天,日期到了就开启 FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy, @@ -317,7 +318,7 @@ OperationActionName_BuyOne, OperationActionName_BossTrial, OperationActionName_ActLoginNew, OperationActionName_ActTask, OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist, - OperationActionName_Gubao, + OperationActionName_Gubao, OperationActionName_HorsePetTrain, ] + FeastOperationActionNameList #需要记录开启活动时的世界等级的运营活动 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, @@ -344,7 +345,7 @@ OperationActionName_BuyOne, OperationActionName_BossTrial, OperationActionName_ActLoginNew, OperationActionName_ActTask, OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist, - OperationActionName_Gubao, + OperationActionName_Gubao, OperationActionName_HorsePetTrain, ] #跨服运营活动表名定义 @@ -354,9 +355,11 @@ CrossActName_BossTrial = "CrossActBossTrial" # Boss历练 - 跨服 CrossActName_XianXiaMJ = "CrossActXianXiaMJ" # 仙匣秘境 - 跨服 CrossActName_Gubao = "CrossActGubao" # 古宝养成 - 跨服 +CrossActName_HorsePetTrain = "CrossActHorsePetTrain" # 骑宠养成 - 跨服 #跨服运营活动列表 -CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial, CrossActName_XianXiaMJ, CrossActName_Gubao] +CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial, + CrossActName_XianXiaMJ, CrossActName_Gubao, CrossActName_HorsePetTrain] #需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束 CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge] @@ -722,6 +725,13 @@ Def_Effect_BossFinalHurtPer = 166 # Boss最终伤害万分率 +#法器生命百分比 +Def_Effect_FaQiMaxHPPer = 167 +#法器攻击百分比 +Def_Effect_FaQiAtkPer = 168 +#法器防御百分比 +Def_Effect_FaQiDefPer = 169 + #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 #增加%d魔法伤害值,其中a值为伤害值 @@ -830,9 +840,10 @@ Def_BT_BossTrialSubmitFamilyBak, #提交boss凭证仙盟榜 (boss历练活动 - 上一期) Def_BT_XianXiaMJScore, #仙匣秘境积分榜 (仙匣秘境活动) Def_BT_GubaoScore, #古宝养成积分榜 (古宝养成活动) + Def_BT_HorsePetTrainScore, #骑宠养成积分榜 (骑宠养成活动) 40 Def_BT_Max, #排行榜最大类型 -) = range(0, 39 + 2) +) = range(0, 40 + 2) ''' 跨服排行榜类型, 从 150 开始 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始 @@ -854,7 +865,8 @@ Def_CBT_BossTrialSubmitFamilyBak, # boss凭证 - 仙盟榜 上一期 161 Def_CBT_XianXiaMJScore, # 仙匣秘境积分 - 个人榜 162 Def_CBT_GubaoScore, # 古宝养成积分 - 个人榜 163 -) = range(150, 163 + 1) +Def_CBT_HorsePetTrainScore, # 骑宠养成积分 - 个人榜 164 +) = range(150, 164 + 1) # 跨服榜单最大数据名次,没有设置的默认100 CrossBillboard_MaxDataCount = { @@ -866,6 +878,7 @@ Def_CBT_BossTrialSubmitBak:1000, Def_CBT_XianXiaMJScore:1000, Def_CBT_GubaoScore:1000, + Def_CBT_HorsePetTrainScore:1000, } #职业对应战力排行榜类型 @@ -1131,7 +1144,8 @@ CDBPlayerRefresh_BossTrial, # 凭证积分 262 CDBPlayerRefresh_GatherSoul, # 聚魂精华 263 CDBPlayerRefresh_BossFinalHurtPer, # Boss最终输出伤害百分比 264 -) = range(146, 265) +CDBPlayerRefresh_HorsePetTrainScore, # 骑宠养成积分 265 +) = range(146, 266) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来) @@ -1164,6 +1178,7 @@ TYPE_Price_Lingyu = 42 # 灵玉 TYPE_Price_BossTrial = 43 # boss历练凭证积分 TYPE_Price_GatherSoul = 44 # 聚魂精华 +TYPE_Price_HorsePetTrainScore = 45 # 骑宠养成积分 TYPE_Price_PayCoin = 99 # 代币 #key可用于遍历所有货币,value仅GM相关会用到 @@ -1171,7 +1186,7 @@ 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令", 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘", 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点", - 39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 99:"代币" + 39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 99:"代币" } #以下是旧的金钱类型 @@ -1205,6 +1220,7 @@ TYPE_Price_FamilyFlagWarPoint:CDBPlayerRefresh_FamilyFlagWarPoint, TYPE_Price_BossTrial:CDBPlayerRefresh_BossTrial, TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul, + TYPE_Price_HorsePetTrainScore:CDBPlayerRefresh_HorsePetTrainScore, } # 支持负值的货币及对应0418刷新类型 @@ -1635,6 +1651,7 @@ ClientServerMsg_FuncTeamMemOP = "FuncTeamMemOP" # 功能队伍成员操作 ClientServerMsg_QueryFuncTeam = "QueryFuncTeam" # 查询功能队伍 ClientServerMsg_GubaoScore = "GubaoScore" # 古宝养成积分 +ClientServerMsg_HorsePetTrainScore = "HorsePetTrainScore" # 骑宠养成积分 #跨服广播类型定义 CrossNotify_CrossAct = "CrossAct" -- Gitblit v1.8.0