From 73adb5f4c0fded408948712e5ab965054f624a3a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 14 八月 2024 16:37:18 +0800 Subject: [PATCH] 10238 【越南】【砍树】【主干】【港台】骑宠养成(增加骑宠养成活动;任务活动增加骑宠活动相关任务类型;商城增加可配置不重置限购次数;增加境界培养卡道具效果;增加法器生命、攻击、防御百分比属性;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 42 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 677388c..0c46c9b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -4790,6 +4790,9 @@ ChConfig.TYPE_Calc_BaseDefAddPer:baseAttrList, ChConfig.TYPE_Calc_BaseHitAddPer:baseAttrList, ChConfig.TYPE_Calc_BaseMissAddPer:baseAttrList, + ChConfig.TYPE_Calc_FaQiMaxHPPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_FaQi], + ChConfig.TYPE_Calc_FaQiAtkPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_FaQi], + ChConfig.TYPE_Calc_FaQiDefPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_FaQi], ChConfig.TYPE_Calc_GodWeaponMaxHPPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_GodWeapon], ChConfig.TYPE_Calc_GodWeaponAtkPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_GodWeapon], ChConfig.TYPE_Calc_StoneMaxHPPer:funcAttrInfoList[ChConfig.Def_CalcAttrFunc_Stone], @@ -6848,6 +6851,36 @@ # addAttrList[ChConfig.CalcAttr_BattleNoline] = {} # return addAttrList #=============================================================================== +## 培养境界等级 +def GetTrainRealmLVReal(curPlayer, funcType): + trainRealmLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TrainRealmLV % funcType) + return max(trainRealmLV, curPlayer.GetOfficialRank()) +def SetTrainRealmLV(curPlayer, funcType, trainRealmLV): + NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TrainRealmLV % funcType, trainRealmLV) + SyncTrainRealmLV(curPlayer, funcType) + return +def SyncTrainRealmLV(curPlayer, funcType=None): + if funcType == None: + syncFuncTypeList = range(1, 1 + 10) + else: + syncFuncTypeList = [funcType] + infoList = [] + for fType in syncFuncTypeList: + trainRealmLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TrainRealmLV % fType) + if not trainRealmLV and funcType == None: + continue + lvInfo = ChPyNetSendPack.tagMCTrainRealmLV() + lvInfo.FuncType = fType + lvInfo.TrainRealmLV = trainRealmLV + infoList.append(lvInfo) + if not infoList: + return + clientPack = ChPyNetSendPack.tagMCTrainRealmLVInfo() + clientPack.InfoList = infoList + clientPack.Count = len(clientPack.InfoList) + NetPackCommon.SendFakePack(curPlayer, clientPack) + return + ## 魅力等级 def GetCharmLV(curPlayer): return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CharmLV) def SetCharmLV(curPlayer, charmLV): @@ -7030,6 +7063,15 @@ # 基础闪避百分比 def GetBaseMissAddPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_BaseMissAddPer) def SetBaseMissAddPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_BaseMissAddPer, value) +# 法器生命百分比 +def GetFaQiMaxHPPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FaQiMaxHPPer) +def SetFaQiMaxHPPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_FaQiMaxHPPer, value) +# 法器攻击百分比 +def GetFaQiAtkPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FaQiAtkPer) +def SetFaQiAtkPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_FaQiAtkPer, value) +# 法器防御百分比 +def GetFaQiDefPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FaQiDefPer) +def SetFaQiDefPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_FaQiDefPer, value) # 神兵生命百分比 def GetGodWeaponMaxHPPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_GodWeaponMaxHPPer) def SetGodWeaponMaxHPPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_GodWeaponMaxHPPer, value) -- Gitblit v1.8.0