From 7473f41b83c2921add6c7e41ff2459bb9260a8d7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 27 四月 2019 17:18:59 +0800
Subject: [PATCH] 6628 【2.0】【后端】查看玩家装备和查看玩家战力功能(定期删除过期查看玩家缓存,暂定30天未登录更新数据且不在榜上的删除)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4088.py | 7 ++++---
1 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4088.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4088.py
index 102a2c9..aa95e63 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4088.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4088.py
@@ -13,14 +13,15 @@
#
#---------------------------------------------------------------------
import ChConfig
-import PlayerYinji
+import PlayerControl
def CheckCanHappen(attacker, defender, effect, curSkill):
- if PlayerYinji.GetYinjiCnt(attacker) < effect.GetEffectValue(1):
+ if PlayerControl.GetYinjiCnt(attacker) < effect.GetEffectValue(1):
return False
- PlayerYinji.SubYinji(attacker, effect.GetEffectValue(1))
+ # 4092 处理消耗
+ #PlayerYinji.SubYinji(attacker, effect.GetEffectValue(1))
return True
--
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