From 750c9825cf5c6e16b108e5b89de9d41de1390e2b Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 05 十二月 2018 15:24:30 +0800 Subject: [PATCH] 2575 【1.2】【1.3】【1.3.100】切换灵宠后切地图,灵宠会卡住 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index c2a52b5..4720867 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -1426,7 +1426,8 @@ FBLogic.DoPlayerChangeMapLogic(curPlayer, tick) #summonList = list() - + #召回宠物 + PetControl.ReCallFightPet(curPlayer) #1. 删除自己不需要的召唤兽(火焰之灵等) #必须用while, 因为在循环中要删除 # 召唤兽切地图不带过去 -- Gitblit v1.8.0