From 750c9825cf5c6e16b108e5b89de9d41de1390e2b Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 05 十二月 2018 15:24:30 +0800
Subject: [PATCH] 2575 【1.2】【1.3】【1.3.100】切换灵宠后切地图,灵宠会卡住

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index c2a52b5..4720867 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -1426,7 +1426,8 @@
     
     FBLogic.DoPlayerChangeMapLogic(curPlayer, tick)
     #summonList = list()
-    
+    #召回宠物
+    PetControl.ReCallFightPet(curPlayer)
     #1. 删除自己不需要的召唤兽(火焰之灵等)
     #必须用while, 因为在循环中要删除
     # 召唤兽切地图不带过去

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