From 751709e3494aad919e4313c26066be24e2d4bf8a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 09 五月 2019 14:10:54 +0800
Subject: [PATCH] 6711 【后端】【2.0】洗练从0级开始洗练

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py |   61 +++++++++++++++++++++++++-----
 1 files changed, 51 insertions(+), 10 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index cde63ee..5629cf1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -43,7 +43,7 @@
     return True
 
 
-def OnLogin(curPlayer):        
+def OnLogin(curPlayer):
     SyncRealmFBState(curPlayer)
     UpdateRealmExp(curPlayer, False)
     NotifyRealmExpInfo(curPlayer)
@@ -143,6 +143,21 @@
     DoRealmLVUpLogic(curPlayer)
     return
 
+# 提升1级境界加点
+def __DoRealmLVUpAddPoint(curPlayer):
+    if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_AddPoint):
+        # 未开启前不可加点,因为DoAddPointOpen会一次性补齐,避免意外情况多加了点数
+        return
+
+    curFreePoint = curPlayer.GetFreePoint()
+    addPoint = IpyGameDataPY.GetFuncCfg("LVUPAddPoint", 3)
+    if addPoint != 0:
+        setFreePoint = curFreePoint + addPoint
+        DataRecordPack.DR_Freepoint(curPlayer, "RealmLVUp", addPoint)
+        curPlayer.SetFreePoint(setFreePoint)
+
+    return
+
 
 def DoRealmLVUpLogic(curPlayer, needSys=True):
     curRealmLV = curPlayer.GetOfficialRank()
@@ -153,21 +168,24 @@
         return
     
     curPlayer.SetOfficialRank(nextRealmLv)
+    # 提升1级境界加点
+    __DoRealmLVUpAddPoint(curPlayer)
+    
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmFBIsOpen, 0)
     if needSys:
         addBuffID = nextRealmIpyData.GetBuffID()
         if addBuffID:
-            PlayerControl.WorldNotify(0, 'BigRealmUpSuccess', [curPlayer.GetName(), nextRealmLv, IpyGameDataPY.GetFuncCfg('RadioExpRealm')])
+            PlayerControl.WorldNotify(0, 'BigRealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv, IpyGameDataPY.GetFuncCfg('RadioExpRealm')])
             msgStr = str(addBuffID)
             GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'RealmUpAddBuff', msgStr, len(msgStr))
         else:
-            PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), nextRealmLv])
+            PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
             
     RefreshOfficialAttr(curPlayer)
     GameFuncComm.DoFuncOpenLogic(curPlayer)
     SyncRealmFBState(curPlayer)
     #更新修为速率
-    UpdateRealmExp(curPlayer, False)
+    UpdateRealmExp(curPlayer, False, True)
     NotifyRealmExpInfo(curPlayer)
     #境界提升成就
     PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RealmlvUp, nextRealmLv)
@@ -218,9 +236,10 @@
     return
 
 
-def UpdateRealmExp(curPlayer, isNotify=True):
+def UpdateRealmExp(curPlayer, isNotify=True, isRealmLVUP=False):
     ##更新境界修为池
-    ipyData = GetRealmIpyData(curPlayer.GetOfficialRank())
+    curRealmLV = curPlayer.GetOfficialRank()
+    ipyData = GetRealmIpyData(curRealmLV)
     if not ipyData:
         return 0
     if not ipyData.GetExpRate():
@@ -230,21 +249,32 @@
     if not beginTime:
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBeginTime, curTime)
         return 0
+    if isRealmLVUP:
+        ipyData = GetRealmIpyData(curRealmLV-1)
+            
     curRealmExp = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExp)
     curRealmExpPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpPoint)
     curTotalExp = curRealmExpPoint * ChConfig.Def_PerPointValue + curRealmExp
     if curTotalExp >= ipyData.GetExpLimit():
         return curTotalExp
+    
     passSeconds = curTime - beginTime
     if passSeconds <= 0:
         return curTotalExp
-    ipyData = GetRealmIpyData(curPlayer.GetOfficialRank())
-    if not ipyData:
-        return curTotalExp
-    addExp = passSeconds / IpyGameDataPY.GetFuncCfg('RealmExpTime') * ipyData.GetExpRate()
+    perRealmExpTime = IpyGameDataPY.GetFuncCfg('RealmExpTime')
+    curExpRate = ipyData.GetExpRate()
+    #buff增加的额外经验
+    buffRemainTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffRemainTime)
+    buffAddRate = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffAddRate)
+    
+    buffTime = min(buffRemainTime, passSeconds)
+    
+    addExp = buffTime /perRealmExpTime*(curExpRate*(ShareDefine.Def_MaxRateValue + buffAddRate)/ShareDefine.Def_MaxRateValue) + (passSeconds-buffTime)/perRealmExpTime*curExpRate
+    #addExp = passSeconds / perRealmExpTime * curExpRate
     if addExp <= 0:
         return curTotalExp
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBeginTime, curTime)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBuffRemainTime, buffRemainTime - buffTime)
     
     updTotalExp = min(curTotalExp + addExp, ipyData.GetExpLimit())
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExp, updTotalExp % ChConfig.Def_PerPointValue)
@@ -254,11 +284,22 @@
         NotifyRealmExpInfo(curPlayer)
     return updTotalExp
 
+def AddRealmExpBuffTime(curPlayer, addTime, addRate):
+    ##增加会灵丹BUFF时间
+    UpdateRealmExp(curPlayer, False)
+    
+    remainTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffRemainTime)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBuffRemainTime, remainTime + addTime)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmExpBuffAddRate, addRate)
+    NotifyRealmExpInfo(curPlayer)
+    return
 
 def NotifyRealmExpInfo(curPlayer):
     ##通知修为池信息
     sendPack = ChPyNetSendPack.tagMCRealmExpInfo()
     sendPack.BeginTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBeginTime)
+    sendPack.BuffTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffRemainTime)
+    sendPack.BuffAddRate = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpBuffAddRate)
     sendPack.CurExp = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExp)
     sendPack.CurExpPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmExpPoint)
     NetPackCommon.SendFakePack(curPlayer, sendPack)

--
Gitblit v1.8.0