From 75c16c80bcacd22c5e0bc4c7a77ffca594ad4e2f Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 25 九月 2018 21:16:21 +0800
Subject: [PATCH] 1834 装备分解-服务端防范不分解非装备道具
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py | 145 ++++++++++++++++++++++++++++++++++++++++++++++--
1 files changed, 139 insertions(+), 6 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index dd7e024..792951b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -36,6 +36,7 @@
import ChPyNetSendPack
import PlayerDBGSEvent
import PlayerUniversalGameRec
+import PlayerCompensation
import IpyGameDataPY
import MergePlayer
import PyGameDataStruct
@@ -44,6 +45,8 @@
import CommFunc
import PyGameData
import PlayerGeTui
+import IPY_GameServer
+
import time
@@ -109,8 +112,8 @@
isMapNeedShunt = IsMapNeedBossShunt(mapID)
isAlive = __GetIsAlive(bossID)
- GameWorld.DebugLog("击杀世界boss DoGameWorldBossOnKilled...bossID=%s,hurtValue=%s,mapID=%s,tick=%s,isMapNeedShunt=%s,isAlive=%s"
- % (bossID, hurtValue, mapID, tick, isMapNeedShunt, isAlive))
+ GameWorld.Log("击杀世界boss DoGameWorldBossOnKilled...bossID=%s,hurtValue=%s,mapID=%s,tick=%s,isMapNeedShunt=%s,isAlive=%s"
+ % (bossID, hurtValue, mapID, tick, isMapNeedShunt, isAlive))
if isMapNeedShunt and not isAlive:
GameWorld.DebugLog("需要分流的地图boss被击杀,但是当前boss全局状态为死亡状态,不再更新boss击杀信息!")
return
@@ -131,7 +134,10 @@
# 全服广播世界boss变更信息
Sync_BossInfo(None, [bossID])
SendMapServerBossKilledCnt(bossID)
-
+
+ horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
+ if bossID in horsePetRobBossIDList:
+ OnFamilyKillHorsePetRobBoss(killPlayerName)
return
def __UpdateBossRefreshList(bossID, killedTime=0, refreshTime=0):
@@ -178,7 +184,7 @@
Sync_BossInfo(None, [bossID])
# 仙盟归属boss的重置
- if bossID in PyGameData.g_familyOwnerBossInfo:
+ if isAlive and bossID in PyGameData.g_familyOwnerBossInfo:
PyGameData.g_familyOwnerBossInfo.pop(bossID)
return
@@ -480,6 +486,10 @@
bossID = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2)
onlineCnt = __GetBossOnlineHeroCnt(bossID)[0]
GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossID, onlineCnt)
+
+ #仙盟击杀骑宠boss数
+ if PyGameData.g_familyKillHorsePetRobBossCntDict:
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict)
return
@@ -611,10 +621,15 @@
if not ipyData:
return
onlineCnt = __GetBossOnlineHeroCnt(bossid)[0]
+ LVLimit = ipyData.GetLVLimit()
+ if PyGameData.g_yesterdayPlayerLVDict:
+ yesterdayCnt = len([1 for lv in PyGameData.g_yesterdayPlayerLVDict.values() if LVLimit[0]<=lv <= LVLimit[1]]) #参数昨日活跃人数
+ else:
+ yesterdayCnt = IpyGameDataPY.GetFuncCfg('FirstDayActivePlayerCnt')
refreshTime = eval(ipyData.GetRefreshTime())
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRefreshTime % bossid, refreshTime)
__UpdateBossRefreshList(bossid, killedTime, refreshTime)
- GameWorld.DebugLog(' 设置boss刷新时间 BossID=%s,onlineCnt=%s,refreshTime=%s' % (bossid, onlineCnt, refreshTime))
+ GameWorld.DebugLog(' 设置boss刷新时间 BossID=%s,onlineCnt=%s,yesterdayCnt=%s,refreshTime=%s' % (bossid, onlineCnt, yesterdayCnt, refreshTime))
return
@@ -908,10 +923,13 @@
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, updPoint)
if curPoint+addPoint >= totalPoint:
#重生boss
+ rebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt)
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, rebornCnt+1)
+
killBossCntLimitDict = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit', 1, {})
canRebornBossIDList = []
for bidlist, bkey in killBossCntLimitDict.items():
- if bkey not in [0, 1]:
+ if bkey not in [ShareDefine.Def_Boss_Func_World, ShareDefine.Def_Boss_Func_Home]:
continue
canRebornBossIDList += list(bidlist)
@@ -945,6 +963,8 @@
def ResetBossRebornPoint():
## 重置boss复活点
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, 0)
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, 0)
+
# 活动开启时设置参数 服务器人数
lvLimit = IpyGameDataPY.GetFuncCfg('ServerActivePlayerCnt')
yesterdayPlayerCnt = len([1 for lv in PyGameData.g_yesterdayPlayerLVDict.values() if lv >= lvLimit]) #参数昨日活跃人数
@@ -996,6 +1016,7 @@
if not totalPoint:
totalPoint = SetBossRebornNeedPoint()
packData.TotalPoint = totalPoint
+ packData.RebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt)
playerManager = GameWorld.GetPlayerManager()
if not curPlayer:
for i in xrange(playerManager.GetActivePlayerCount()):
@@ -1042,6 +1063,93 @@
NetPackCommon.SendFakePack(curPlayer, packData)
return
+## -----------------------------------------------------------------------------------------------
+
+def OnFamilyKillHorsePetRobBoss(killFamilyName):
+ ## 仙盟击杀骑宠boss
+
+ family = GameWorld.GetFamilyManager().FindFamilyByName(killFamilyName)
+ if not family:
+ GameWorld.ErrLog("找不到该仙盟名: killFamilyName=%s" % killFamilyName)
+ return
+
+ familyID = family.GetID()
+ PyGameData.g_familyKillHorsePetRobBossCntDict[familyID] = PyGameData.g_familyKillHorsePetRobBossCntDict.get(familyID, 0) + 1
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict)
+ GameWorld.Log("骑宠争夺仙盟击杀Boss数统计: %s" % PyGameData.g_familyKillHorsePetRobBossCntDict)
+ return
+
+def SyncMapServer_HorsePetRobBossPlayerCount():
+ ## 活动开始前,同步有效活动人数到地图,作为Boss属性成长系数用
+
+ diffWorldLV = int(IpyGameDataPY.GetFuncCfg("FairyGrabBossID", 3))
+ funcLimitLV = PlayerControl.GetFuncLimitLV(ShareDefine.GameFuncID_HorsePetRobBoss)
+ curWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
+ minLV = max(funcLimitLV, curWorldLV + diffWorldLV)
+
+ playerCount = 0
+ playerManager = GameWorld.GetPlayerManager()
+ for i in xrange(playerManager.GetActivePlayerCount()):
+ findPlayer = playerManager.GetActivePlayerAt(i)
+ if findPlayer == None or not findPlayer.GetInitOK():
+ continue
+
+ if PlayerControl.GetIsTJG(findPlayer):
+ continue
+
+ if not findPlayer.GetFamilyID():
+ continue
+
+ if findPlayer.GetLV() < minLV:
+ continue
+
+ playerCount += 1
+
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_HorsePetRobBossPlayerCount, playerCount)
+ GameWorld.Log("同步骑宠争夺有效参与人数: playerCount=%s,minLV=%s,funcLimitLV=%s,curWorldLV=%s,diffWorldLV=%s"
+ % (playerCount, minLV, funcLimitLV, curWorldLV, diffWorldLV))
+ return
+
+def OnHorsePetRobBossActionChange(isOpen):
+ ## 骑宠争夺活动状态变更
+
+ # 无论开关都重置, 服务器活动中维护暂时不处理
+ PyGameData.g_familyKillHorsePetRobBossCntDict = {}
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict)
+
+
+ return
+
+def MapServer_HorsePetRobBossHurtPlayer(msgInfo):
+ ## 骑宠争夺boss伤血玩家同步
+ GameWorld.Log("骑宠争夺boss伤血玩家同步: %s" % str(msgInfo))
+ if not isinstance(msgInfo, list) and len(msgInfo) != 2:
+ return
+
+ bossID, familyHurtPlayerIDListDict = msgInfo
+ PyGameData.g_horsePetRobBossHurtPlayerIDInfo[bossID] = familyHurtPlayerIDListDict
+ GameWorld.Log("伤血玩家汇总: %s" % PyGameData.g_horsePetRobBossHurtPlayerIDInfo)
+
+ # 判断是否都同步上来了
+ horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
+ for needBossID in horsePetRobBossIDList:
+ if needBossID not in PyGameData.g_horsePetRobBossHurtPlayerIDInfo:
+ return
+
+ # 结算活动参与奖励
+ joinAwardItemList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 2)
+ joinPlayerIDList = []
+ for familyHurtPlayerIDDict in PyGameData.g_horsePetRobBossHurtPlayerIDInfo.values():
+ for playerIDList in familyHurtPlayerIDDict.values():
+ for playerID in playerIDList:
+ if playerID not in joinPlayerIDList:
+ joinPlayerIDList.append(playerID)
+
+ GameWorld.Log("结算骑宠争夺参与奖玩家: joinPlayerIDList=%s" % joinPlayerIDList)
+ PlayerCompensation.SendMailByKey("FairyGrabBossJoin", joinPlayerIDList, joinAwardItemList)
+ PyGameData.g_horsePetRobBossHurtPlayerIDInfo = {}
+ return
+
def MapServer_FamilyOwnerBossInfo(msgInfo):
## 地图同步仙盟归属boss信息
@@ -1050,6 +1158,7 @@
return
PyGameData.g_familyOwnerBossInfo.update(msgInfo)
+ #GameWorld.DebugLog(" PyGameData.g_familyOwnerBossInfo=%s" % PyGameData.g_familyOwnerBossInfo)
return
#// AC 04 查询仙盟抢Boss所有Boss当前进度 #tagCGQueryAllFamilyBossHurt
@@ -1079,3 +1188,27 @@
NetPackCommon.SendFakePack(curPlayer, hurtPack)
return
+#// AC 05 召集仙盟成员打boss #tagCGCallupFamilyMemberToBoss
+#
+#struct tagCGCallupFamilyMemberToBoss
+#{
+# tagHead Head;
+# DWORD NPCID;
+#};
+def OnCallupFamilyMemberToBoss(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ playerID = curPlayer.GetPlayerID()
+ npcID = clientData.NPCID
+
+ curFamily = curPlayer.GetFamily()
+ if curFamily == None:
+ return
+ curMember = curFamily.FindMember(playerID)
+ if curMember == None:
+ return
+ if curMember.GetFamilyLV() == IPY_GameServer.fmlMember:
+ GameWorld.DebugLog("普通成员无法召集!", playerID)
+ return
+ PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [npcID])
+ return
+
--
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