From 75c2f1f1998ea5b424ae86c2d64869e33e505523 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 05 三月 2025 17:23:27 +0800
Subject: [PATCH] 10410 【bt】【英文】海外各版本包整理(优化重置境界返还境界丹个数:改为返还到玩家等级对应可升级到的境界等级累计所需个数;)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py
index 1924699..8ab7b09 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorship.py
@@ -43,6 +43,8 @@
# 今日已膜拜记录 {tagPlayerID:[[膜拜类型, 膜拜值], ...], ...}
# 今日是否已膜拜过该玩家某个膜拜
def HasWorshipRecordToday(recData, tagPlayerID, worshipType, worshipValue):
+ if not recData:
+ return False
worshipRecordList = recData.GetUserDataByKey(tagPlayerID, [])
if not worshipRecordList:
return False
@@ -269,7 +271,7 @@
GameWorld.DebugLog("膜拜: tagPlayerID=%s,worshipType=%s,worshipValue=%s,moneyType=%s,moneyValue=%s"
% (tagPlayerID, worshipType, worshipValue, moneyType, moneyValue), playerID)
playerRecMgr = PyDataManager.GetDBPlayerRecDataManager()
- worshipRecData = playerRecMgr.GetPlayerRecDataFirst(ShareDefine.Def_PlayerRecType_WorshipDaily, playerID)
+ worshipRecData = playerRecMgr.GetPlayerRecDataFirst(ShareDefine.Def_PlayerRecType_WorshipDaily, playerID, True)
SetWorshipRecordToday(worshipRecData, tagPlayerID, worshipType, worshipValue)
__SyncWorshipResult(curPlayer, tagPlayerID, worshipType, worshipValue, 0, moneyType, moneyValue)
@@ -306,7 +308,7 @@
return
playerRecMgr = PyDataManager.GetDBPlayerRecDataManager()
- worshipRecData = playerRecMgr.GetPlayerRecDataFirst(ShareDefine.Def_PlayerRecType_WorshipDaily, playerID)
+ worshipRecData = playerRecMgr.GetPlayerRecDataFirst(ShareDefine.Def_PlayerRecType_WorshipDaily, playerID, False)
if HasWorshipRecordToday(worshipRecData, recPlayerID, worshipType, worshipValue):
GameWorld.DebugLog("今日已膜拜过! recPlayerID=%s,worshipType=%s, worshipValue=%s" % (recPlayerID, worshipType, worshipValue), playerID)
return
--
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