From 75c2f1f1998ea5b424ae86c2d64869e33e505523 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 05 三月 2025 17:23:27 +0800
Subject: [PATCH] 10410 【bt】【英文】海外各版本包整理(优化重置境界返还境界丹个数:改为返还到玩家等级对应可升级到的境界等级累计所需个数;)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py | 16 +---------------
1 files changed, 1 insertions(+), 15 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
index 9a0007d..7dbf112 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -241,21 +241,7 @@
# 跨服PK上传数据完毕,通知跨服服务器,准备完毕
if registerMap == ChConfig.Def_FBMapID_CrossRealmPK:
- regVSRoomID = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MergeRegisterRoomID)
- vsRoomID = curPlayer.GetVsRoomId()
-
- if regVSRoomID != vsRoomID:
- GameWorld.Log("上传跨服服务器的 regVSRoomID=%s 与玩家当前的 roomID=%s 不同!不发送准备完毕!"
- % (regVSRoomID, vsRoomID), playerID)
- return
-
- dataMsg = {
- "accID":curPlayer.GetAccID(), # 角色账号ID
- "playerID":playerID, # 角色ID
- "vsRoomID":vsRoomID, # 所属对战房间ID
- }
- CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKPrepareOK, dataMsg)
- GameWorld.Log("通知跨服服务器, 玩家匹配PK准备完毕!%s" % str(dataMsg), playerID)
+ pass
# 其他的,在上传数据完毕后,使用通用的通知可进入跨服
else:
--
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