From 765be4208f647c11b235029fb5157af7b3bbcdda Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 10 五月 2021 16:42:54 +0800
Subject: [PATCH] 8932 【BT2】【主干】【后端】物品转移背包类型后,支持上线刷新(删除根据物品ID判断所属背包逻辑)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4507.py | 32 ++++++++++++++------------------
1 files changed, 14 insertions(+), 18 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4507.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4507.py
index db170f6..4ad39b0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4507.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4507.py
@@ -14,29 +14,25 @@
import ChConfig
import GameWorld
import IPY_GameWorld
-import SkillCommon
+import AttackCommon
def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
if not defender:
return False
- if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:
- return False
- curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
- if not curSkill:
- return
-
- buffType = SkillCommon.GetBuffType(curSkill)
- buffTuple = SkillCommon.GetBuffManagerByBuffType(attacker, buffType)
- #通过类型获取目标的buff管理器为空,则跳出
- if buffTuple == ():
- return
-
- buffManager = buffTuple[0]
- buff = buffManager.FindBuff(skillID)
- if not buff:
- return
- return buff.GetValue() == defender.GetID()
+ if passiveEffect.GetEffectValue(1):
+ # 第一目标
+ if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID():
+ return False
+
+ if passiveEffect.GetEffectValue(2):
+ useSkill = skillkwargs.get("useSkill", None)
+ if not useSkill:
+ return False
+ # 普通攻击有效
+ if useSkill.GetFuncType() != ChConfig.Def_SkillFuncType_NormalAttack:
+ return False
+ return True
def GetValue(attacker, defender, passiveEffect):
--
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