From 767426c623624202acd0c97854946f4fafafe904 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 16 四月 2019 17:36:34 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(草园采集相关)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py |   10 +---------
 1 files changed, 1 insertions(+), 9 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index 811d666..a0ece2e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -83,9 +83,7 @@
 import GameWorldAverageLv
 import PlayerDBOper
 import PlayerGeTui
-#import PlayerManorWar
 import GameWorldBoss
-#import HighLadder
 import PlayerCompensation
 import ReadChConfig
 import EventReport
@@ -118,8 +116,6 @@
     GameWorld.Log("GameServer -> OnHour!")
     PlayerEventCounter.DoLogic_GameServer_OnHour(tick)
     GameWorld.GetGameWorld().OnHour(curTimeStr)
-    #每小时更新天梯
-    #HighLadder.OnHour()
     #设置存取数据库Key
     __SetWorldKey_SavePlayer(curTimeStr)
     #每小时清空宝物掉落
@@ -137,8 +133,6 @@
 #  @remarks 函数详细说明.
 def OnDay(curTimeStr, tick):
     GameWorld.Log("GameServer -> OnDay!")
-    #天梯竞技场,放在排行榜更新之前处理
-    #HighLadder.OnDay()
     #排行榜拷贝昨日榜单
     PlayerBillboard.CopyBillboardOnDay()
     #开服活动,放在排行榜拷贝昨日榜更新后处理
@@ -307,7 +301,7 @@
     PlayerDBOper.PyDBProccess(tick)
     
     #拍卖行
-    AuctionHouse.OnAuctionItemTimeProcess(curTime)
+    AuctionHouse.OnAuctionItemTimeProcess(curTime, tick)
     
     #每整分钟处理一次
     curDateTime = datetime.datetime.today()
@@ -1405,8 +1399,6 @@
     
     # 仙盟联赛
     GameWorldFamilyWar.OnMapServerInitOK()
-    # 领地争夺战
-    #PlayerManorWar.OnMapServerInitOK()
     
     # 跨服服务器状态
     isCrossServerOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)

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