From 76c56fb57563e86e6612d8bb23ed058fc6210a15 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 02 三月 2019 15:04:41 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(套装)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
index 12d9664..ed846a0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSuccess.py
@@ -362,8 +362,8 @@
                     curSkillLV = curSkill.GetSkillLV()
                     UptateSuccessProgress(curPlayer, succType, curSkillLV, [curSkill.GetSkillTypeID()])
             
-        elif succType == ShareDefine.SuccType_EquipSuit:
-            Operate_EquipSuitCompose.DoSuiteSuccess(curPlayer)
+#        elif succType == ShareDefine.SuccType_EquipSuit:
+#            Operate_EquipSuitCompose.DoSuiteSuccess(curPlayer)
         elif succType == ShareDefine.SuccType_FamilyTechLV:
             ResetSuccessByType(curPlayer, succType)
             techNeedLVDict = IpyGameDataPY.GetFuncEvalCfg('FamilyTechNeedLV', 1, {})

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