From 771f62cd27d62ad60c18258bb6a8ff334ef50bde Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 10 五月 2019 15:15:53 +0800
Subject: [PATCH] 6735 【2.0】【后端】境界装备升星需求变更
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py | 3 +++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 3 +++
PySysDB/PySysDBPY.h | 1 +
3 files changed, 7 insertions(+), 0 deletions(-)
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index 7228fd2..ab3df3a 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1779,6 +1779,7 @@
BYTE _EquipPlace; //装备位
BYTE _Star; //星数
list CostEquipPlace; //可用装备部位
+ BYTE IsJobLimit; //是否只用本职业装备材料
list CostEquipColor; //可用装备品质
BYTE CostEquipCnt; //装备数量
BYTE SuitTotalRate; //全套装加成概率(非套50%)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py
index 6623a9b..83a3a01 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStar.py
@@ -113,6 +113,7 @@
return result
costEquipPlaceList = ipyData.GetCostEquipPlace()
costEquipColorList = ipyData.GetCostEquipColor()
+ isJobLimit = ipyData.GetIsJobLimit()
suitTotalRate = ipyData.GetSuitTotalRate()
itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
delEquipIndexList = []
@@ -134,6 +135,8 @@
return result
if costEquip.GetEquipPlace() not in costEquipPlaceList:
return result
+ if isJobLimit and not ItemCommon.CheckJob(curPlayer, costEquip):
+ return result
delEquipIndexList.append(index)
isSuite = costEquip.GetSuiteID()
addRate = singleSuitRate if isSuite else singleSuitRate / 2
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 1f63907..ec990cc 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1375,6 +1375,7 @@
("BYTE", "EquipPlace", 1),
("BYTE", "Star", 1),
("list", "CostEquipPlace", 0),
+ ("BYTE", "IsJobLimit", 0),
("list", "CostEquipColor", 0),
("BYTE", "CostEquipCnt", 0),
("BYTE", "SuitTotalRate", 0),
@@ -4287,6 +4288,7 @@
self.EquipPlace = 0
self.Star = 0
self.CostEquipPlace = []
+ self.IsJobLimit = 0
self.CostEquipColor = []
self.CostEquipCnt = 0
self.SuitTotalRate = 0
@@ -4299,6 +4301,7 @@
def GetEquipPlace(self): return self.EquipPlace # 装备位
def GetStar(self): return self.Star # 星数
def GetCostEquipPlace(self): return self.CostEquipPlace # 可用装备部位
+ def GetIsJobLimit(self): return self.IsJobLimit # 是否只用本职业装备材料
def GetCostEquipColor(self): return self.CostEquipColor # 可用装备品质
def GetCostEquipCnt(self): return self.CostEquipCnt # 装备数量
def GetSuitTotalRate(self): return self.SuitTotalRate # 全套装加成概率(非套50%)
--
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