From 7730bc2cd0bb4524e59d979eae556df202bd7fd6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 08 六月 2021 10:42:56 +0800
Subject: [PATCH] 8971 【主干】【BT2】仙玉和灵石增加支持负数(上线A709通知货币负值,有值才通知)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |   90 +++++++++++++++++++++++++++++++++++++++++----
 1 files changed, 82 insertions(+), 8 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index efd3f40..d88f64e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -33,6 +33,7 @@
 import PlayerFamilyRedPacket
 import PlayerFairyCeremony
 import PlayerNewFairyCeremony
+import PlayerActGarbageSorting
 import PlayerUniversalGameRec
 import GameWorldAverageLv
 import PlayerFamilyBoss
@@ -151,6 +152,43 @@
     ## 运营活动类型
     return actNum / 10
 
+def __SaveActWorldLVLimitInfo(actWorldLVLimitInfo):
+    GameWorld.GetUniversalRecMgr().Delete(ShareDefine.Def_UniversalGameRecType_ActWorldLVLimitInfo)
+    recDataList = GameWorld.GetUniversalRecMgr().GetTypeList(ShareDefine.Def_UniversalGameRecType_ActWorldLVLimitInfo)
+    GameWorld.Log("保存运营活动世界等级限制开启信息: %s" % len(actWorldLVLimitInfo))
+    for actName, cfgLimitInfoDict in actWorldLVLimitInfo.items():
+        for cfgID, limitInfo in cfgLimitInfoDict.items():
+            recStartDateStr, recEndDateStr, recLimitWorldLV, recWorldLV = limitInfo
+            recData = recDataList.AddRec()
+            recData.SetStrValue1(recStartDateStr)
+            recData.SetStrValue2(recEndDateStr)
+            recData.SetStrValue3(actName)
+            recData.SetValue1(cfgID)
+            recData.SetValue2(recLimitWorldLV)
+            recData.SetValue3(recWorldLV)
+            GameWorld.Log("    actName=%s,cfgID=%s,recStartDateStr=%s,recEndDateStr=%s,recLimitWorldLV=%s,recWorldLV=%s" 
+                          % (actName, cfgID, recStartDateStr, recEndDateStr, recLimitWorldLV, recWorldLV))
+    return
+
+def __GetActWorldLVLimitInfo():
+    actWorldLVLimitInfo = {}
+    recDataList = GameWorld.GetUniversalRecMgr().GetTypeList(ShareDefine.Def_UniversalGameRecType_ActWorldLVLimitInfo)
+    GameWorld.Log("加载运营活动世界等级限制开启信息: %s" % recDataList.Count())
+    for index in xrange(recDataList.Count()):
+        recData = recDataList.At(index)
+        recStartDateStr = recData.GetStrValue1()
+        recEndDateStr = recData.GetStrValue2()
+        actName = recData.GetStrValue3()
+        cfgID = recData.GetValue1()
+        recLimitWorldLV = recData.GetValue2()
+        recWorldLV = recData.GetValue3()
+        if actName not in actWorldLVLimitInfo:
+            actWorldLVLimitInfo[actName] = {}
+        actWorldLVLimitInfo[actName][cfgID] = [recStartDateStr, recEndDateStr, recLimitWorldLV, recWorldLV]
+        GameWorld.Log("    actName=%s,cfgID=%s,recStartDateStr=%s,recEndDateStr=%s,recLimitWorldLV=%s,recWorldLV=%s" 
+                      % (actName, cfgID, recStartDateStr, recEndDateStr, recLimitWorldLV, recWorldLV))
+    return actWorldLVLimitInfo
+
 def __GetOperationActionInfo(isRefreshState=True):
     # @return: isReload, OperationActionInfo
     
@@ -180,10 +218,13 @@
     serverGroupID = GameWorld.GetServerGroupID()
     ipyDataMgr = IpyGameDataPY.IPY_Data()
     curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
+    curWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
+    actWorldLVLimitInfoOld = __GetActWorldLVLimitInfo()
+    actWorldLVLimitInfoNew = {}
     
     GameWorld.Log("===== 加载本日运营活动信息: %s, serverGroupID=%s,openServerDay=%s,customMaxServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,reloadSign=%s =====" 
                   % (curDateTime, serverGroupID, openServerDay, customMaxServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, reloadSign))
-    GameWorld.Log("    今日周%s" % (curWeekday))
+    GameWorld.Log("    今日周%s, curWorldLV=%s" % (curWeekday, curWorldLV))
     
     for actName in ShareDefine.OperationActionNameList:
         
@@ -338,7 +379,7 @@
             advanceMinutes = 0 if not hasattr(ipyData, "GetAdvanceMinutes") else ipyData.GetAdvanceMinutes() # 提前通知时间,分钟,暂只支持按天的
             GameWorld.Log("        resetType=%s,startDayDate=%s,endDayDate=%s,startHMStrList=%s,endHMStrList=%s,advanceMinutes=%s" 
                           % (resetType, startDayDate, endDayDate, startHMStrList, endHMStrList, advanceMinutes))
-            
+                
             advanceNoticeDateTime = None
             startDayDateJudge = startDayDate # 用于判断是否需要处理的起始时间,一般是活动开始时间,如果有提前广播或预告则时间会提前
             # 提前预告
@@ -363,6 +404,29 @@
                               % (activityIpyData.GetCfgID(), cfgID, advanceMinutes, minNotifyStartMinute, startDayDateJudge))
                 continue
             
+            # 在需要处理的时间内附加世界等级开启限制,未达到最低世界等级要求的不开,活动时间从未达到到达到也不开
+            limitWorldLV = 0 if not hasattr(ipyData, "GetLimitWorldLV") else ipyData.GetLimitWorldLV() # 限制开启世界等级
+            if limitWorldLV:
+                GameWorld.Log("        limitWorldLV=%s,curWorldLV=%s" % (limitWorldLV, curWorldLV))
+                recInfoType = ""
+                worldLVLimitInfo = actWorldLVLimitInfoOld.get(actName, {})
+                # 注: 该逻辑是在活动时间内的额外处理,所以需要判断此逻辑的前提理论上都在活动时间内,故只要有记录则以当时的记录为准
+                if cfgID in worldLVLimitInfo:
+                    recInfoType = "Old"
+                    recStartDateStr, recEndDateStr, recLimitWorldLV, recWorldLV = worldLVLimitInfo[cfgID]
+                else:
+                    recInfoType = "New"
+                    recStartDateStr, recEndDateStr, recLimitWorldLV, recWorldLV = startDateStr, endDateStr, limitWorldLV, curWorldLV
+                    
+                if actName not in actWorldLVLimitInfoNew:
+                    actWorldLVLimitInfoNew[actName] = {}
+                actWorldLVLimitInfoNew[actName][cfgID] = [recStartDateStr, recEndDateStr, recLimitWorldLV, recWorldLV]
+                
+                if recLimitWorldLV > recWorldLV:
+                    GameWorld.Log("        活动时间内,但服务器世界等级未达到开启活动世界等级,不处理!recLimitWorldLV=%s > recWorldLV=%s %s" 
+                                  % (recLimitWorldLV, recWorldLV, recInfoType))
+                    continue
+                
             startList = [] # [startDateTime, ...]
             endList = [] # [endDateTime, ...]
             startNotifyDict = {} # {notifyDateTime:notifyInfo, ...}
@@ -476,6 +540,7 @@
                     mapServerOperationActionDict[actName] = activityInfoDict
                     
     OperationActionInfo = IpyGameDataPY.SetConfigEx(key, [reloadSign, operationTodayActionDict, mapServerOperationActionDict])
+    __SaveActWorldLVLimitInfo(actWorldLVLimitInfoNew)
     
     GameWorld.Log("本日运营活动信息加载完毕!reloadSign=%s,isRefreshState=%s" % (reloadSign, isRefreshState))
     GameWorld.Log("    operationTodayActionDict=%s" % operationTodayActionDict)
@@ -726,7 +791,7 @@
                         PlayerControl.WorldNotify(0, notifyKey, paramList)
                         
             dictName = ChConfig.Def_WorldKey_OperationActionState % actName
-            if actName in ShareDefine.MultiActNumOperationActNameList:         
+            if actName in ShareDefine.MultiActNumOperationActNameList:
                 dictName += "_%s" % actNum
             preState = gameWorld.GetDictByKey(dictName)
             if not isReload and preState == state:
@@ -774,10 +839,16 @@
                         #限时抢购重置购买次数 本次活动每场不能重复
                         #dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
                         PlayerStore.ResetFlashSaleBuyCnt(ipyData)
+                    elif actName == ShareDefine.OperationActionName_GarbageSorting:
+                        PlayerActGarbageSorting.OnActStart(actNum)
+                else:
+                    if actName == ShareDefine.OperationActionName_GarbageSorting:
+                        PlayerActGarbageSorting.OnActEnd(actNum)
+                        
             else:
                 GameWorld.Log("    dbActID不变: dbActID=%s,curActID=%s" % (dbActID, curActID))
                 
-            if state and actName in ShareDefine.NeedWorldLVOperationActNameList:
+            if ipyData and actName in ShareDefine.NeedWorldLVOperationActNameList:
                 actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActWorldLVKey)
                 sendMapServerMsgDict[ShareDefine.ActKey_WorldLV] = actWorldLV
                 GameWorld.Log("    活动世界等级: actWorldLV=%s" % (actWorldLV))
@@ -786,13 +857,16 @@
                 if isReload and ipyData:
                     Sync_OperationAction_ExpRate(ipyData)
                     
-            elif actName == ShareDefine.OperationActionName_CostRebate:
-                if isReload and ipyData:
-                    pass
             elif actName == ShareDefine.OperationActionName_BossReborn:
                 if isReload and ipyData:
                     GameWorldBoss.SetBossRebornNeedPoint(True)
-    
+                    
+            elif actName == ShareDefine.OperationActionName_HorsePetFeast:
+                if preState != state and state:
+                    relatedID = "%s|%s" % (actName, actNum)
+                    GameWorld.Log("    骑宠盛宴开始: relatedID=%s" % (relatedID))
+                    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ActionBossRebornSign % relatedID, int(time.time()))
+                    
             elif actName == ShareDefine.OperationActionName_FairyCeremony:
                 if isReload and ipyData:
                     PlayerFairyCeremony.Sync_OperationAction_FairyCeremony(ipyData)

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