From 7744cd05d338d9ddb8a97a0a22946bace79fac67 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 22 十月 2024 16:19:31 +0800 Subject: [PATCH] 10284 【后端】 仙宝奇缘新版本-倒贴版本(增加时效代币; 增加终身卡特权;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 7 +++++-- 1 files changed, 5 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py index d6097d3..ebf20e3 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py @@ -461,8 +461,8 @@ return #直接扣,类似充值扣钱,这里是发放物品,可能会有发放失败的当做 CTGError 处理 if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_PayCoin, orderCoin, eventName, {ChConfig.Def_Cost_Reason_SonKey:orderInfo, "orderInfo":orderInfo}): - GameWorld.ErrLog("代币不足! appID=%s,orderInfo=%s,orderCoin=%s,curPayCoin=%s" - % (appID, orderInfo, orderCoin, PlayerControl.GetPayCoin(curPlayer)), curPlayer.GetPlayerID()) + GameWorld.ErrLog("代币不足! appID=%s,orderInfo=%s,orderCoin=%s,curPayCoinTotal=%s" + % (appID, orderInfo, orderCoin, PlayerControl.GetPayCoinTotal(curPlayer)), curPlayer.GetPlayerID()) return addDRDict["payOrderType"] = payOrderType @@ -584,12 +584,15 @@ giveItemList += GetCTGGiveItemList(ipyData) giveItemList += selectItemList + payType = ipyData.GetPayType() moneyType = ipyData.GetMoneyType() # 获得货币类型 addGold = ipyData.GetGainGold() # 获得货币数 gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送货币数,首次充值赠送仙玉时,此仙玉不给 firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉 prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize if moneyType == IPY_GameWorld.TYPE_Price_Gold_Money: + if payType in [PayType_Gold, PayType_GoldPlus] and PlayerGoldInvest.GetInvestState(curPlayer, ChConfig.InvestType_Life): + prizeGold = addGold # bt tqxbqy 版本,永久卡仙玉直充固定双倍 actPrizeGold = PlayerActRechargePrize.DoAddPlayerActRechargePrizeCount(curPlayer, recordID) if actPrizeGold: prizeGold += actPrizeGold -- Gitblit v1.8.0