From 7808804ecbecfe4aeb97acc5a3f85011445f6d7b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 05 六月 2019 11:58:23 +0800
Subject: [PATCH] 7118 【后端】【2.0】基础属性划分(改为角色基础属性 + 灵根属性)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 9a1a4cb..5a89bbe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4446,6 +4446,8 @@
         #    3.1 战斗属性层级交叉影响基值数值汇总
         #        基础层级(角色基础属性)
         baseAttrList = AddAttrListValue([funcAttrInfoList[ChConfig.Def_CalcAttrFunc_RoleBase],
+                                         funcAttrInfoList[ChConfig.Def_CalcAttrFunc_LingGen],
+                                         funcAttrInfoList[ChConfig.Def_CalcAttrFunc_LingGenQuailty],
                                          ])
         #GameWorld.DebugLog("基础层级: %s" % baseAttrList)
         

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