From 7817044e4d973d1eedf2a68a03546769c58c56bd Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 15 四月 2024 18:04:42 +0800
Subject: [PATCH] 10138 内存分析(地图24小时内没有玩家在线则回收py表数据)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index a481010..9b17246 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -21,6 +21,7 @@
 g_commMapLinePlayerCountDict = {} # 常规地图分线人数 {mapID:{lineID:人数, ...}}
 g_needRefreshMapServerState = True # 常规地图分线人数是否有变更需要通知
 g_mapLastProcess_Minute = -1 # 地图上次处理的分钟
+g_ipyDataRecycleCheckTime = 0 # 地图IpyData数据回收检查time
 
 InitPyItem = False # 是否加载过物品表所需要的Py数据, 每张地图只在启动时执行一次
 DailyUseCountLimitItemIDList = [] # 每日有使用个数限制的物品ID列表

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