From 78882065bd4a4ed7fb45327e766606dd81bbaf16 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 15 十月 2024 17:03:12 +0800
Subject: [PATCH] 5328 【越南】【英文】【砍树】神兽装备格子拓展(扩展为150格)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 76 +++++++++++++++++++++++++++++++++++--
1 files changed, 71 insertions(+), 5 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index aead427..f6947cc 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -75,14 +75,21 @@
import CrossChampionship
import CrossBattlefield
import CrossActAllRecharge
+import PlayerActGubao
+import PlayerActHorsePetTrain
+import PlayerActXianXiaMJ
+import PlayerActBossTrial
+import PlayerActFamilyCTGAssist
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
import PlayerFairyDomain
import GameWorldSkyTower
import GameWorldMineArea
+import PlayerTurnFight
import GameWorldArena
import GameWorldItem
+import PlayerRecData
import PlayerAssist
import PlayerLove
@@ -685,6 +692,38 @@
CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
return
+ # Boss历练
+ if callName == "BossTrial":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName))
+ return
+
+ # 仙匣秘境
+ if callName == "XianXiaMJ":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActXianXiaMJ.MapServer_XianXiaMJ(curPlayer, eval(resultName))
+ return
+
+ # 古宝养成
+ if callName == "ActGubao":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActGubao.MapServer_Gubao(curPlayer, eval(resultName))
+ return
+
+ # 骑宠养成
+ if callName == "ActHorsePetTrain":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActHorsePetTrain.MapServer_HorsePetTrain(curPlayer, eval(resultName))
+ return
+
#py喇叭聊天
if callName == 'PYSpeaker':
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -704,6 +743,13 @@
# 战盟联赛
if callName =="FamilyWarOver":
GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName))
+ return
+
+ # 增加玩家Rec数据
+ if callName == "AddPlayerRec":
+ curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ recType, valueList, userData, notifyType = eval(resultName)
+ PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType)
return
# 删除通用玩家Rec数据
@@ -986,7 +1032,7 @@
# 副本助战
- if callName =="FBHelpBattle":
+ if callName == "FBHelpBattle":
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not curPlayer:
return
@@ -996,22 +1042,32 @@
resultName = '%s' % ret
# 竞技场
- if callName =="Arena":
+ if callName == "Arena":
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not curPlayer:
return
ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
+ # 仙盟充值互助
+ if callName == "FamilyCTGAssist":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
# 仙盟boss
- if callName =="FamilyBoss":
+ if callName == "FamilyBoss":
ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)
if ret == None:
return
resultName = '%s' % ret
# 情缘
- if callName =="Love":
+ if callName == "Love":
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not curPlayer:
return
@@ -1020,8 +1076,18 @@
return
resultName = '%s' % ret
+ # 回合制
+ if callName == "TurnFight":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ ret = PlayerTurnFight.MapServer_TurnFight(curPlayer, eval(resultName))
+ if ret == None:
+ return
+ resultName = '%s' % ret
+
# 福地
- if callName =="MineArea":
+ if callName == "MineArea":
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
if not curPlayer:
return
--
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