From 78882065bd4a4ed7fb45327e766606dd81bbaf16 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 15 十月 2024 17:03:12 +0800
Subject: [PATCH] 5328 【越南】【英文】【砍树】神兽装备格子拓展(扩展为150格)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 35 +++++++++++++++++++++++++++++++++++
1 files changed, 35 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index 27568d5..f6947cc 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -75,6 +75,9 @@
import CrossChampionship
import CrossBattlefield
import CrossActAllRecharge
+import PlayerActGubao
+import PlayerActHorsePetTrain
+import PlayerActXianXiaMJ
import PlayerActBossTrial
import PlayerActFamilyCTGAssist
import ChPyNetSendPack
@@ -86,6 +89,7 @@
import PlayerTurnFight
import GameWorldArena
import GameWorldItem
+import PlayerRecData
import PlayerAssist
import PlayerLove
@@ -696,6 +700,30 @@
PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName))
return
+ # 仙匣秘境
+ if callName == "XianXiaMJ":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActXianXiaMJ.MapServer_XianXiaMJ(curPlayer, eval(resultName))
+ return
+
+ # 古宝养成
+ if callName == "ActGubao":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActGubao.MapServer_Gubao(curPlayer, eval(resultName))
+ return
+
+ # 骑宠养成
+ if callName == "ActHorsePetTrain":
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ if not curPlayer:
+ return
+ PlayerActHorsePetTrain.MapServer_HorsePetTrain(curPlayer, eval(resultName))
+ return
+
#py喇叭聊天
if callName == 'PYSpeaker':
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -717,6 +745,13 @@
GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName))
return
+ # 增加玩家Rec数据
+ if callName == "AddPlayerRec":
+ curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
+ recType, valueList, userData, notifyType = eval(resultName)
+ PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType)
+ return
+
# 删除通用玩家Rec数据
if callName == "AddUniversalGameRec":
curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
--
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