From 78a2ce57d2d546ebade26a801b33c5cb0d8a408c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 21 十月 2019 14:09:33 +0800
Subject: [PATCH] 8309 【恺英】邮件神装物品传奇属性异常

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py |   72 ++++++++++++++++++++++++++++++++----
 1 files changed, 64 insertions(+), 8 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
index 2afb3cb..57fd24b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
@@ -58,6 +58,7 @@
         self.serverGroupID = 0 # 所属服务器ID,一个服务器ID由多个服组成
         self.pkZoneID = 0 # 所属赛区ID,一个赛区由多个服务器ID组成
         self.seasonID = 0 # 赛季ID
+        self.notifyMatchRobotTick = 0 # 通知匹配到机器人的tick
         return
     
     def GetDRInfo(self):
@@ -926,15 +927,18 @@
     pkPlayer.seasonID = seasonID
     
     # 判断是否匹配机器人
+    matchRobotRate = 0
     danIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
     if danIpyData:
         matchRobotRate = danIpyData.GetMatchRobotRate() + danIpyData.GetMatchRobotRateEx() * cLoseCount
         if matchRobotRate and GameWorld.CanHappen(matchRobotRate, 100):
+            pkPlayer.notifyMatchRobotTick = tick + random.randint(3, 5) * 1000
             PyGameData.g_crossPKZoneMatchRobotPlayerDict[playerID] = pkPlayer
             GameWorld.DebugLog("玩家加入匹配: seasonID=%s,pkZoneID=%s,serverGroupID=%s,accID=%s,playerID=%s,pkScore=%s,fightPower=%s,cWinCount=%s" 
                                % (seasonID, pkZoneID, serverGroupID, accID, playerID, pkScore, fightPower, cWinCount))
             GameWorld.DebugLog("    本次匹配到机器人: danLV=%s,cLoseCount=%s,概率=%s" % (danLV, cLoseCount, matchRobotRate), playerID)
-            CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 2], [serverGroupID])
+            #这里优化下暂通知开始匹配,实际匹配到机器人做延迟通知
+            CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 1], [serverGroupID])
             return
         
     PyGameData.g_crossPKPlayerDict[playerID] = pkPlayer
@@ -943,10 +947,54 @@
     zoneMatchPlayerList.append(playerID)
     PyGameData.g_crossPKZoneMatchPlayerDict[pkZoneID] = zoneMatchPlayerList
     
-    GameWorld.DebugLog("玩家加入匹配: seasonID=%s,pkZoneID=%s,serverGroupID=%s,accID=%s,playerID=%s,pkScore=%s,fightPower=%s,cWinCount=%s,len(zoneMatchPlayerList)=%s" 
-                       % (seasonID, pkZoneID, serverGroupID, accID, playerID, pkScore, fightPower, cWinCount, len(zoneMatchPlayerList)))
+    GameWorld.DebugLog("玩家加入匹配: seasonID=%s,pkZoneID=%s,serverGroupID=%s,accID=%s,playerID=%s,pkScore=%s,fightPower=%s,cWinCount=%s,cLoseCount=%s,概率=%s,len(zoneMatchPlayerList)=%s" 
+                       % (seasonID, pkZoneID, serverGroupID, accID, playerID, pkScore, fightPower, cWinCount, cLoseCount, matchRobotRate, len(zoneMatchPlayerList)))
     
     CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 1], [serverGroupID])
+    return
+
+def __DelayNotifyMatchRobot(tick):
+    ## 做体验,延迟通知匹配到机器人
+    for playerID, pkPlayer in PyGameData.g_crossPKZoneMatchRobotPlayerDict.items():
+        if pkPlayer.notifyMatchRobotTick == -1:
+            #GameWorld.DebugLog("已通知过玩家匹配到机器人", playerID)
+            continue
+        if tick < pkPlayer.notifyMatchRobotTick:
+            continue
+        pkPlayer.notifyMatchRobotTick = -1
+        serverGroupID = pkPlayer.serverGroupID
+        GameWorld.DebugLog("延迟通知玩家匹配到机器人: serverGroupID=%s" % (serverGroupID), playerID)
+        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 2], [serverGroupID])
+        
+    return
+
+def __DoTimeOutPlayerMatchRobot(matchTickSortList, matchPlayerIDList, tick):
+    ## 超时很久很久的玩家系统匹配机器人
+    if not matchPlayerIDList:
+        return
+    
+    matchRobotTimeoutInfo = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKRobot", 1)
+    if len(matchRobotTimeoutInfo) != 2:
+        return
+    matchRobotTick = random.randint(matchRobotTimeoutInfo[0], matchRobotTimeoutInfo[1]) * 1000 # 超时匹配机器人时间tick
+    
+    for i, matchPlayer in enumerate(matchTickSortList):
+        
+        playerID = matchPlayer.playerID
+        if playerID not in matchPlayerIDList:
+            continue
+        
+        if tick - matchPlayer.matchTick < matchRobotTick:
+            #GameWorld.DebugLog("    i=%s,玩家未满足超时匹配机器人时间条件!" % (i))
+            break
+        
+        matchPlayerIDList.remove(playerID) # 这个列表为分区对应匹配中的玩家列表 PyGameData.g_crossPKZoneMatchPlayerDict[pkZoneID]
+        
+        PyGameData.g_crossPKZoneMatchRobotPlayerDict[playerID] = matchPlayer
+        matchPlayer.notifyMatchRobotTick = -1
+        serverGroupID = matchPlayer.serverGroupID
+        GameWorld.DebugLog("直接通知超时玩家匹配到机器人: serverGroupID=%s" % (serverGroupID), playerID)
+        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_PKMatchReqRet, [playerID, 2], [serverGroupID])
     return
 
 def ClientServerMsg_PKCancel(playerInfoDict, tick):
@@ -1149,6 +1197,8 @@
         return
     GameWorld.GetGameWorld().SetDict(processTickKey, tick)
     
+    # 延迟通知匹配到机器人的
+    __DelayNotifyMatchRobot(tick)
     # 处理超时的房间
     __DoCheckRoomTimeout(tick)
     # 通知已准备好的房间玩家可进入跨服
@@ -1159,10 +1209,13 @@
     
     # 每个赛区单独匹配
     for pkZoneID, matchPlayerIDList in PyGameData.g_crossPKZoneMatchPlayerDict.items():
-        matchPlayerCount = len(matchPlayerIDList)
-        if matchPlayerCount < 2:
-            #GameWorld.Log("匹配PK人数不足,不处理!pkZoneID=%s, 总人数:%s" % (pkZoneID, matchPlayerCount))
+        if not matchPlayerIDList:
+            #GameWorld.Log("没有玩家匹配PK,不处理!pkZoneID=%s" % (pkZoneID))
             continue
+        matchPlayerCount = len(matchPlayerIDList)
+#        if matchPlayerCount < 2:
+#            #GameWorld.Log("匹配PK人数不足,不处理!pkZoneID=%s, 总人数:%s" % (pkZoneID, matchPlayerCount))
+#            continue
         
         GameWorld.DebugLog("★★★★★★★★★★开始跨服PK匹配(pkZoneID=%s, 总人数:%s)★★★★★★★★★★" % (pkZoneID, matchPlayerCount))
         
@@ -1190,6 +1243,8 @@
         GameWorld.DebugLog("==========匹配结束(总匹配队伍:%s)==========" % len(matchPlayerVSList))
         #GameWorld.DebugLog("crossPlayerIDList=%s" % PyGameData.g_crossPKPlayerDict.keys())
         #GameWorld.DebugLog("matchPlayerIDList=%s" % PyGameData.g_crossPKZoneMatchPlayerDict[pkZoneID])
+        
+        __DoTimeOutPlayerMatchRobot(matchTickSortList, matchPlayerIDList, tick)
     return
 
 
@@ -1680,6 +1735,8 @@
         GameWorld.DebugLog("玩家没有匹配到机器人,无法结算PK机器人奖励!", playerID)
         return
     pkPlayer = PyGameData.g_crossPKZoneMatchRobotPlayerDict.pop(playerID)
+    if playerID in PyGameData.g_crossPKPlayerDict:
+        PyGameData.g_crossPKPlayerDict.pop(playerID)
     zoneID = pkPlayer.pkZoneID
     seasonID = pkPlayer.seasonID
     
@@ -1706,8 +1763,7 @@
     overType = 0
     roundWinnerIDList = []
     notifyState = False
-    if winner:
-        winnerID = winner.playerID
+    winnerID = winner.playerID if winner else 0
     tagPlayerID = 0
     tagPlayerName = ""
     

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