From 78f005e3fe86b6033255b37b03061cb491812dcb Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期四, 24 一月 2019 15:07:35 +0800 Subject: [PATCH] 2936 【1.5.100】诛仙塔挑战失败也会给予奖励并扣除次数 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py index 4834ca7..caff74d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py @@ -67,7 +67,7 @@ return False needLV = ipyData.GetChanllengeLv() if curPlayer.GetLV() < needLV: - GameWorld.DebugLog(' 检查可否进行挑战 bossID-%s 等级不足 %s'%(needLV)) + GameWorld.DebugLog(' 检查可否进行挑战 bossID-%s 等级不足 %s'%(bossID, needLV)) return False delResult = FBCommon.DelFBEnterTicket(curPlayer, ChConfig.Def_FBMapID_PersonalBoss) isOK = delResult[0] -- Gitblit v1.8.0