From 78f005e3fe86b6033255b37b03061cb491812dcb Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 24 一月 2019 15:07:35 +0800
Subject: [PATCH] 2936 【1.5.100】诛仙塔挑战失败也会给予奖励并扣除次数

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py
index 4834ca7..caff74d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_PersonalBoss.py
@@ -67,7 +67,7 @@
         return False
     needLV = ipyData.GetChanllengeLv()
     if curPlayer.GetLV() < needLV:
-        GameWorld.DebugLog('    检查可否进行挑战 bossID-%s  等级不足 %s'%(needLV))
+        GameWorld.DebugLog('    检查可否进行挑战 bossID-%s  等级不足 %s'%(bossID, needLV))
         return False
     delResult = FBCommon.DelFBEnterTicket(curPlayer, ChConfig.Def_FBMapID_PersonalBoss)
     isOK = delResult[0]

--
Gitblit v1.8.0